Ability Description
Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS.
Archetypes
Speed Rusher - OLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Power rusher - OLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Pass Coverage - OLB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Run Stopper - OLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Field General - MLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Pass Coverage - MLB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Run Stopper - MLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Man to man - CB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Slot - CB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Zone - CB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Zone - S
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Hybrid - S
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Run Support - S
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Berserker - OLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Lurker - OLB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Colossus - OLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Guru - MLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Colossus - MLB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Lockdown - CB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Shadow - CB
Requirements
92 MCV
Tier
4
AP Cost
4 Ability Points
Watchman - CB
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Hawk - S
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Shadow - S
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points
Enforcer - S
Requirements
94 MCV
Tier
4
AP Cost
4 Ability Points