Ability Description
Pass rushers with this ability must spend double the pass rush points to perform a move but are granted dominant wins.
Archetypes
Speed Rusher - DE
Requirements
88 STR
Tier
3, 4
AP Cost
3 Ability Points
Power Rusher - DE
Requirements
88 STR
Tier
3, 4
AP Cost
3 Ability Points
Run Stopper - DE
Requirements
90 STR
Tier
3
AP Cost
3 Ability Points
Run Stopper - DT
Requirements
90 STR
Tier
3, 4
AP Cost
3 Ability Points
Power Rusher - DT
Requirements
88 STR
Tier
3
AP Cost
3 Ability Points
Speed Rusher - OLB
Requirements
88 STR
Tier
3, 4
AP Cost
3 Ability Points
Power rusher - OLB
Requirements
88 STR
Tier
3, 4
AP Cost
3 Ability Points
Pass Coverage - OLB
Requirements
90 STR
Tier
3, 4
AP Cost
3 Ability Points
Run Stopper - OLB
Requirements
90 STR
Tier
3
AP Cost
3 Ability Points
Field General - MLB
Requirements
90 STR
Tier
3
AP Cost
3 Ability Points
Pass Coverage - MLB
Requirements
90 STR
Tier
3
AP Cost
3 Ability Points
Run Stopper - MLB
Requirements
90 STR
Tier
3
AP Cost
3 Ability Points