Ability Description
Freight Trains are relentless runners who refuse to go down on first contact. When they enter the zone, this ability increases their chance to break the next tackle.
Activation
In the Zone!
Deactivation
Unstoppable!
Due to multiple variations of X-Factors with the same name in MUT 25, the activation/deactivation
requirements shown here may not match each version of Freight Train XF.
Archetypes
Improviser - QB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Scrambler - QB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Power Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Elusive Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Receiving Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Blocking - FB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Utility - FB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points