Ability Description
Defenders with this ability can make jumping; 180-degree INTs while lurking in a zone in the middle of the field; have a greater INT rate; and don't tire after INTs.
Archetypes
Pass Coverage - OLB
Requirements
86 JMP
Tier
2, 3, 4
AP Cost
1 Ability Points
Field General - MLB
Requirements
86 JMP
Tier
2, 3, 4
AP Cost
1 Ability Points
Pass Coverage - MLB
Requirements
86 JMP
Tier
2, 3
AP Cost
1 Ability Points
Run Stopper - MLB
Requirements
86 JMP
Tier
2, 3, 4
AP Cost
1 Ability Points