Ability Description
Defenders with this ability will start and 3rd or 4th down with at least half of their maximum pass rush points.
Archetypes
Speed Rusher - DE
Requirements
None
Tier
2
AP Cost
2 Ability Points
Power Rusher - DE
Requirements
None
Tier
2
AP Cost
2 Ability Points
Run Stopper - DE
Requirements
None
Tier
2
AP Cost
2 Ability Points
Run Stopper - DT
Requirements
None
Tier
2
AP Cost
2 Ability Points
Speed Rusher - DT
Requirements
None
Tier
2
AP Cost
2 Ability Points
Power Rusher - DT
Requirements
None
Tier
2
AP Cost
2 Ability Points
Speed Rusher - OLB
Requirements
None
Tier
3
AP Cost
2 Ability Points
Power rusher - OLB
Requirements
None
Tier
3
AP Cost
2 Ability Points
Pass Coverage - OLB
Requirements
None
Tier
3
AP Cost
2 Ability Points
Run Stopper - OLB
Requirements
None
Tier
3
AP Cost
2 Ability Points
Field General - MLB
Requirements
None
Tier
3
AP Cost
2 Ability Points
Pass Coverage - MLB
Requirements
None
Tier
3
AP Cost
2 Ability Points
Run Stopper - MLB
Requirements
None
Tier
3
AP Cost
2 Ability Points