Ability Description
Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
Archetypes
Speed Rusher - DE
Requirements
89 BSH
Tier
2, 3
AP Cost
2 Ability Points
Power Rusher - DE
Requirements
89 BSH
Tier
2, 3
AP Cost
2 Ability Points
Run Stopper - DE
Requirements
87 BSH
Tier
2, 3
AP Cost
2 Ability Points
Run Stopper - DT
Requirements
87 BSH
Tier
2, 3
AP Cost
2 Ability Points
Speed Rusher - DT
Requirements
89 BSH
Tier
2
AP Cost
2 Ability Points
Power Rusher - DT
Requirements
89 BSH
Tier
2, 3
AP Cost
2 Ability Points
Speed Rusher - OLB
Requirements
89 BSH
Tier
2, 3, 4
AP Cost
2 Ability Points
Power rusher - OLB
Requirements
89 BSH
Tier
2, 3, 4
AP Cost
2 Ability Points
Pass Coverage - OLB
Requirements
89 BSH
Tier
2, 3, 4
AP Cost
2 Ability Points
Run Stopper - OLB
Requirements
87 BSH
Tier
2, 3
AP Cost
2 Ability Points
Field General - MLB
Requirements
89 BSH
Tier
2, 3, 4
AP Cost
2 Ability Points
Pass Coverage - MLB
Requirements
89 BSH
Tier
2, 3
AP Cost
2 Ability Points
Run Stopper - MLB
Requirements
87 BSH
Tier
2, 3
AP Cost
2 Ability Points
Zone - S
Requirements
89 BSH
Tier
3, 4
AP Cost
2 Ability Points
Hybrid - S
Requirements
89 BSH
Tier
3
AP Cost
2 Ability Points
Run Support - S
Requirements
87 BSH
Tier
3, 4
AP Cost
2 Ability Points