Ability Description
Defenders with this ability can reach out of engaged blocks to tackle or sack nearby ballcarriers.
Archetypes
Speed Rusher - DE
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Power Rusher - DE
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Run Stopper - DE
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Run Stopper - DT
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Speed Rusher - DT
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Power Rusher - DT
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Speed Rusher - OLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Power rusher - OLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Pass Coverage - OLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Run Stopper - OLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Field General - MLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Pass Coverage - MLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points
Run Stopper - MLB
Requirements
81 TAK
Tier
2
AP Cost
2 Ability Points