Ability Description
Passers with this ability have an increased success rate when using pump fakes on double-move routes against zone coverage.
Archetypes
Field General - QB
Requirements
None
Tier
2
AP Cost
2 Ability Points
Strong Arm - QB
Requirements
None
Tier
2
AP Cost
2 Ability Points
Improviser - QB
Requirements
None
Tier
2
AP Cost
2 Ability Points
Scrambler - QB
Requirements
None
Tier
2
AP Cost
2 Ability Points