Ability Description
When lined up in the slot, players with this ability have access to four additional hot routes during pre-play adjustments.
Archetypes
Power Back - HB
Requirements
84 SRR
Tier
3
AP Cost
2 Ability Points
Elusive Back - HB
Requirements
84 SRR
Tier
3
AP Cost
2 Ability Points
Receiving Back - HB
Requirements
84 SRR
Tier
3
AP Cost
2 Ability Points
Deep Threat - WR
Requirements
84 SRR
Tier
2, 3, 4
AP Cost
2 Ability Points
Playmaker - WR
Requirements
84 SRR
Tier
2, 3, 4
AP Cost
2 Ability Points
Physical - WR
Requirements
84 SRR
Tier
2, 3, 4
AP Cost
2 Ability Points
Slot - WR
Requirements
82 SRR
Tier
2, 3, 4
AP Cost
2 Ability Points
Blocking - TE
Requirements
84 SRR
Tier
2
AP Cost
2 Ability Points
Vertical Threat - TE
Requirements
84 SRR
Tier
2, 3, 4
AP Cost
2 Ability Points
Possession - TE
Requirements
82 SRR
Tier
2, 3, 4
AP Cost
2 Ability Points