Ability Description
Wrecking Ball runners don't avoid contact. They create it. When they enter the zone, this ability increases their success rate on the next three trucks or stiff arms.
Activation
Rush for 10+ yards (3 Sim and 5 Comp)
Deactivation
Don't get tackled for loss (1)
Due to multiple variations of X-Factors with the same name in MUT 25, the activation/deactivation
requirements shown here may not match each version of Wrecking Ball XF.
Archetypes
Power Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Elusive Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Receiving Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Blocking - FB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Utility - FB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points