You can put X amount of tokens into whichever player you want up to 9x rating, and give 32x team chems at 93 or whatever. As it is, the only incentive in doing their stat missions is to get the piddly coins. I finally finished my last one and now the players are useless.
FloorGeneral said:You can put X amount of tokens into whichever player you want up to 9x rating, and give 32x team chems at 93 or whatever. As it is, the only incentive in doing their stat missions is to get the piddly coins. I finally finished my last one and now the players are useless.
agree 100
FloorGeneral said:You can put X amount of tokens into whichever player you want up to 9x rating, and give 32x team chems at 93 or whatever. As it is, the only incentive in doing their stat missions is to get the piddly coins. I finally finished my last one and now the players are useless.
At least they QS for training, so the actual player cards won't be taking up room in the binder. I finished the challenges and got the small amount of coins for them and sold them for training.
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