I try to pass now and then, and I never call RPO plays. If there were a way to cheese honorably, I'm doing it. But I'm not going to let games hinge on passing when no one can hold onto the ball.
I agree, although I mix in quite a bit of RPO. It's just safer and easier to run.
I pass like 70% of the time, if you possession catch and time the pass well you can make plenty of receptions without getting KO’d.
Its annoying but if you click on and come back to the ball , they can be somewhat avoided .
Ya I hate how unbalanced this game is. In the beginning of the year it was clear running was the meta, so did EA balance it? No, in fact they made it even harder to stop than ever before
phatalerror said:I try to pass now and then, and I never call RPO plays. If there were a way to cheese honorably, I'm doing it. But I'm not going to let games hinge on passing when no one can hold onto the ball.
Maybe i have been just lucky for the past few weeks, but I have found that most opponents and myself have been aligned as to how we all view RPO's, which is that we treat them like nukes. We all will run an rpo once, maybe twice just prove that we have them in our arsenal's, but then we stop in order to avoid mutually assured destruction.
mberezoski said:Maybe i have been just lucky for the past few weeks, but I have found that most opponents and myself have been aligned as to how we all view RPO's, which is that we treat them like nukes. We all will run an rpo once, maybe twice just prove that we have them in our arsenal's, but then we stop in order to avoid mutually assured destruction.
This made me laugh out loud.
My opponents often keep spamming RPO’s until I get that magical combination of: 1) The exactly correct personnel assignments; 2) The right break on the ball; and 3) An actual interception, which at that point almost always results in a touchdown and cools down the RPO spamming (or results in an outright quit).
phatalerror said:This made me laugh out loud.
My opponents often keep spamming RPO’s until I get that magical combination of: 1) The exactly correct personnel assignments; 2) The right break on the ball; and 3) An actual interception, which at that point almost always results in a touchdown and cools down the RPO spamming (or results in an outright quit).
To add context, I also play more mut champs then H2H and I have noticed that the rpo cheesers are more active in h2h then mut champs. I know how to stop most rpo's and film study also helps. But yah, I have a had a handful of avalanche forced fumbles off of rpo plays over the past few weeks, and that usually deters most rpo scumbags and makes them quit.
People will look you dead in the eyes and say DDA doesn't exist and that the KOs are fine, "You just have to throw it out of their reach," as if there aren't a litany of examples where a receiver will catch a pass well away from the defender, and it's either a knockout or a hitstick, depending on how EA favors you.
KOs the way they've been this year are awful for the game, and anyone saying differently is either delusional or lying.
KissTheRing said:People will look you dead in the eyes and say DDA doesn't exist and that the KOs are fine, "You just have to throw it out of their reach," as if there aren't a litany of examples where a receiver will catch a pass well away from the defender, and it's either a knockout or a hitstick, depending on how EA favors you.
KOs the way they've been this year are awful for the game, and anyone saying differently is either delusional or lying.
DDA isn’t in online games. There is no reason to believe it is. KOs are overpowered
phatalerror said:I try to pass now and then, and I never call RPO plays. If there were a way to cheese honorably, I'm doing it. But I'm not going to let games hinge on passing when no one can hold onto the ball.
Just out of curiosity . Who are the 6 vanguards?
bigblue21 said:Just out of curiosity . Who are the 6 vanguards?
Kelce, Mawaii, Harris, Trent, Crumpler all get vanguard baked in or as an ability (more are probably coming), and then I am assuming the sixth is any TE who gets the charge up vanguard.
elmango30 said:DDA isn’t in online games. There is no reason to believe it is. KOs are overpowered
There's literally every reason to think they're used. They have the technology, they have the patents, they have the thoughts about the incentives, we have a decade's worth of anecdotal evidence that can be compared to Madden in the past, etc.
There's literally no reason to say it doesn't exist, that much has been settled. You can argue it's not as pervasive as some think it is, thats fine, but we can't dismiss the fact that it exists at every level of analysis.
It’s June, I have no problem if you are running 6 Vanguards, 14 knockouts, RPO’s every play, it doesn’t matter. If you are enjoying the game, that’s all that matters. If you are playing someone that you don’t care for their scheme, quit out.
KissTheRing said:There's literally every reason to think they're used. They have the technology, they have the patents, they have the thoughts about the incentives, we have a decade's worth of anecdotal evidence that can be compared to Madden in the past, etc.
There's literally no reason to say it doesn't exist, that much has been settled. You can argue it's not as pervasive as some think it is, thats fine, but we can't dismiss the fact that it exists at every level of analysis.
there isn’t any hard evidence tho, and people claiming that there is DDA in online games have started lawsuits about it, and not even settled, let alone won, any