When do we start to get more info?
googanaba said:When do we start to get more info?
Tons of info has been released, many people have already participated in multiple (two) phases of beta play test.
Focus has been on college football retail release, we've got a few more weeks until Madden becomes the main focus again, but there's quite a lot of info out there.
Any specific questions? I was fortunate enough to get a phase 2 beta invite, but probably only have 10-15 hours playing across 3-4 days in various game modes; Regs, MUT, Franchise and Superstar.
peatrick said:Tons of info has been released, many people have already participated in multiple (two) phases of beta play test.
Focus has been on college football retail release, we've got a few more weeks until Madden becomes the main focus again, but there's quite a lot of info out there.
Any specific questions? I was fortunate enough to get a phase 2 beta invite, but probably only have 10-15 hours playing across 3-4 days in various game modes; Regs, MUT, Franchise and Superstar.
What is different about M25?
Did they have the new kickoff rules in play? If so, what did you think about that?
peatrick said:Tons of info has been released, many people have already participated in multiple (two) phases of beta play test.
Focus has been on college football retail release, we've got a few more weeks until Madden becomes the main focus again, but there's quite a lot of info out there.
Any specific questions? I was fortunate enough to get a phase 2 beta invite, but probably only have 10-15 hours playing across 3-4 days in various game modes; Regs, MUT, Franchise and Superstar.
Any modifications from M24? What are your thoughts?
Wooooo said:What is different about M25?
Did they have the new kickoff rules in play? If so, what did you think about that?
They definitely have the new kickoff rules, it'll take some getting used to. The kicking meter change was one of THE biggest differences I noticed. I had a hell of a time even kicking extra points. There was one Solo Challenges requirement that had us "kick 30+ yard FG" and I was too incompetent to complete that, despite numerous attempts.
As always with Madden, my primary focus was MUT. I got all (five?) of the 90 OVR cards that were available, I believe I managed to cobble together the "best" available squad in-game at the time, but even then it was fairly jarring to go back and forth between end-game M24 and M25 beta. The game is VERY slowed down, comparatively. Juke is significantly less powerful, but still good... just not godly as it is currently in M24. I didn't love the new playbook art, felt liek a step backwards. I could draw prettier shit in M$ Paint. Essentially identical to what we're seeing in CFB25. No new abilities or any revolutionary improvements as far as I could tell. It's basically yet another roster refresh that we'll be forced to pay full price for. Oof.
Blockers still dumb out and miss assignments. BOOM Tech or whatever they're calling it is yet another in a long series of marketing buzzwords. It doesn't really mean anything, if you love M24, this will be familiar. If you notice all the glaring warts in this buggy ass title, you might wanna wait til Christmas or Black Friday sale. Or skip it entirely (which is my goal, but I'm also an admitted MUT junkie).
I'm currently trying to dodge pre-order. I'm not sure I can stomach another cycle of this, but we shall see. I'm a sucker once the hype machine starts to ramp up. Hope that answers some of your questions. Keep em coming.
googanaba said:Any modifications from M24? What are your thoughts?
Sorry, replied to comment above while you were posting this. Happy to share more if you guys have additional questions.
There's YouTube videos covering some of these gameplay basics, next time I stumble across a decent one, I'll try to drop a link so we can compare and discuss further.
peatrick said:Sorry, replied to comment above while you were posting this. Happy to share more if you guys have additional questions.
There's YouTube videos covering some of these gameplay basics, next time I stumble across a decent one, I'll try to drop a link so we can compare and discuss further.
gr8...thanks
peatrick said:They definitely have the new kickoff rules, it'll take some getting used to. The kicking meter change was one of THE biggest differences I noticed. I had a hell of a time even kicking extra points. There was one Solo Challenges requirement that had us "kick 30+ yard FG" and I was too incompetent to complete that, despite numerous attempts.
As always with Madden, my primary focus was MUT. I got all (five?) of the 90 OVR cards that were available, I believe I managed to cobble together the "best" available squad in-game at the time, but even then it was fairly jarring to go back and forth between end-game M24 and M25 beta. The game is VERY slowed down, comparatively. Juke is significantly less powerful, but still good... just not godly as it is currently in M24. I didn't love the new playbook art, felt liek a step backwards. I could draw prettier shit in M$ Paint. Essentially identical to what we're seeing in CFB25. No new abilities or any revolutionary improvements as far as I could tell. It's basically yet another roster refresh that we'll be forced to pay full price for. Oof.
Blockers still dumb out and miss assignments. BOOM Tech or whatever they're calling it is yet another in a long series of marketing buzzwords. It doesn't really mean anything, if you love M24, this will be familiar. If you notice all the glaring warts in this buggy ass title, you might wanna wait til Christmas or Black Friday sale. Or skip it entirely (which is my goal, but I'm also an admitted MUT junkie).
I'm currently trying to dodge pre-order. I'm not sure I can stomach another cycle of this, but we shall see. I'm a sucker once the hype machine starts to ramp up. Hope that answers some of your questions. Keep em coming.
Cool. Thanks.
I was going to pre-order but decided to hold out to see if the offers get any better.
It seems like they offered more last year for the deluxe edition pre order? What did we get with M24? All the rookies we acquired, 4600 in currency, a Josh Allen, a choice of Sauce Gardner or JJettas that upgraded throughout the game, 2 Strategy Items, 3-day early access (but not much could be gained, was it just field pass?), a 99 OVR player for M23....
We know we are only able to transfer 3 rookies this year, but are they keeping the 99 OVR player for M24 out of the Madden 25 Deluxe Edition and only offering it if you purchase the Bundle with the college football game? Did they say if the AKA player will upgrade throughout the year in M25?
Wooooo said:Cool. Thanks.
I was going to pre-order but decided to hold out to see if the offers get any better.
It seems like they offered more last year for the deluxe edition pre order? What did we get with M24? All the rookies we acquired, 4600 in currency, a Josh Allen, a choice of Sauce Gardner or JJettas that upgraded throughout the game, 2 Strategy Items, 3-day early access (but not much could be gained, was it just field pass?), a 99 OVR player for M23....
We know we are only able to transfer 3 rookies this year, but are they keeping the 99 OVR player for M24 out of the Madden 25 Deluxe Edition and only offering it if you purchase the Bundle with the college football game? Did they say if the AKA player will upgrade throughout the year in M25?
I hadn't even heard about any AKA players. Was honestly trying to hold off, assuming maybe I'd see how the state of M25 was through October or November. It's not really fun for me to try and play online H2H when there's no velocity abilities on QB, the game needs certain basic abilities to even play, IMO.
But the kid just asked for "NCAA" for his bday, so seems we might be getting the combo deal pretty soon. Perhaps I'll review pre-order terms and offer later today.