I’m not a rocket scientist and don’t claim to be, but I think probably everyone on this forum has more common sense in their pinky finger than the developers at EA. If they could pause their greed and utter desire to squeeze every red cent out of every person who plays this game to the point that they are willing to LOSE customers before listening, then I have a simple proposal to fix the poor rewards and trade block “issues” they claim to have:
1. Make.LTDs QS value $300,000 - you’ll se why shortly.
2. Go back to having NAT and BND cards.
3. Normal Cards - pulled from packs - QS for normal amount of training.
4. NAT cards - rewards for solos/passes - QS for 1/2 training and CAN be used in sets, auctioned, or traded. - Makes the rewards a bit more desireable for the players since they QS higher and the basically useless heros we get could be used to build a master if you grind out the program, since they could be used in sets.
5. BND cards - once a card is used in a set, it becomes BND and QS for a quarter of normal value.(whether training or coins), can’t be auctioned or traded, can’t be used in sets. ALSO - TRADED CARDS AUTOMATICALLY BECOME BND. Would put the squeeze on the coin sellers and farmers, because QS value for platinum and LTDs would be 1/4(LTDs would only be worth $75k - hardly worth buying for $300k to trade over), and QS value for normal cards would only be a quarter of the training, but friends would be able to continue to share cards for squads, etc.
Seems like a very easy to implement plan that would both satisfy the community and minimize coin sellers - all EA has to do is listen, and then fix their other game breaking glitches that are all on them, not the community……..