kaotikords said:100%!
Probably going to be CB and/or SS
all i know is the Carmichael and Peppers are built the same as moss Snd kearse… hopefully actually understood what’s needed
kaotikords said:100%!
Probably going to be CB and/or SS
all i know is the Carmichael and Peppers are built the same as moss Snd kearse… hopefully actually understood what’s needed
peatrick said:Wait, there's only two GT tokens in total across our entire roster(s)? I thought we could purchase unlimited using the 92 OVR cards to exchange for more tokens, perhaps i misunderstood?
Only 2 tokens right now. so only two players get both buckets unlocked, the rest will rock one bucket.
basically… rodgers is tier 1 QB not matter what imo. Allows me to use my token else where. AP building is such an important aspect of the game.
GGerz said:Only 2 tokens right now. so only two players get both buckets unlocked, the rest will rock one bucket.
basically… rodgers is tier 1 QB not matter what imo. Allows me to use my token else where. AP building is such an important aspect of the game.
Thank you for clarification, seems i missed an important aspect of this release. I don't know if it's just me, but these GT options seem somewhat lackluster. Dual 0AP buckets is quite nice, but most of em aren't much better than the Game Changers we've had for months and months.
peatrick said:Thank you for clarification, seems i missed an important aspect of this release. I don't know if it's just me, but these GT options seem somewhat lackluster. Dual 0AP buckets is quite nice, but most of em aren't much better than the Game Changers we've had for months and months.
no problem... they're going to be lackluster. People listen to menu guys and not gameplay guys, it is what it is
REALLY appreciate your insight and expertise here, thank you thank you. I think i get the reference, but can you help me clearly define "menu guys" in the context yer using here? Meaning, liek gambling addicts and/or folks who aren't actually interested in playing the game, so they lack proper context on how cards (and teams/teambuilding) actually work together in live scenarios?
As a first time MUT player, i'm lacking a lot of historical context. I don't know what i was expecting, but the "golden" connotation perhaps indicated some unreasonably high expectations here.