Should MUT Do Away With AP?
Get rid of abilities and X-Factors
I would love to see abilities and x-factors just be removed. If they have to stay, then I would prefer they go back to only allowing 3 offensive and 3 defensive players to have abilities, but let them have as many as they can depending on the amount of buckets they have.
mbacon14 said:I would love to see abilities and x-factors just be removed. If they have to stay, then I would prefer they go back to only allowing 3 offensive and 3 defensive players to have abilities, but let them have as many as they can depending on the amount of buckets they have.
you know everybody dang on well rocking the fastest qb in the game and rolling out in te attack with conservative if that happens again.
or wildcat 3 plays in a roll falling forward for 6 yards i like to keep far away from that as much as possible
Get rid of x-factors or make them easier to turn on, keep abilities for all players, have like 30 AP
bro i need hrm it affects the game so much with being able to change plays from the coverages im picking up
26elliothamilton said:Get rid of x-factors or make them easier to turn on, keep abilities for all players, have like 30 AP
Why lmao
MrAgentSochi said:Get rid of abilities and X-Factors
Yep this exactly. The way MUT used to be
theoriginalkbgames33 said:you know everybody dang on well rocking the fastest qb in the game and rolling out in te attack with conservative if that happens again.
or wildcat 3 plays in a roll falling forward for 6 yards i like to keep far away from that as much as possible
That's why the first thing I said was I would prefer all abilities and x-factors be removed.
Also, I don't quite understand what you're saying. The 2nd option I said was to basically leave it how it is now, but limit how many players are able to have abilities activated at once. What you said about using the fastest QB and calling TE attack or running wildcat has nothing to do with how many players can have abilities at once. In fact, what you mentioned could happen right now in M23 by just spending all 12 AP on just 1 or 2 players (QB/RB).
Martyr1968 said:Yep this exactly. The way MUT used to be
I agree, the ideal scenario is for abilities and x-factors to be removed.
Abilities for sure need to go. Keep X-factors and actually make them game changing. Like a “Revis Island” X-Factor where, when activated, you completely shut down the receiver. like to where you cant even throw it to him. To activate it though, you need to have given up less than 20 yards when targeted in the first half. you get the idea. Hard to activate but game changing when on. Sick of the KO abilities on defense. such a bailout
26elliothamilton said:Get rid of x-factors or make them easier to turn on, keep abilities for all players, have like 30 AP
This may be the single WORST idea I’ve ever read