https://www.mut.gg/23/lineup-builder/c86a598a-4e3b-42b6-88aa-5d6983122d51/
Pretty solid team. A couple higher spots and youd be fine
Hey man, solid team.
The only recommendations I'd give you, would be to upgrade your CB2 and CB3.
Cambell is solid, but i think 98 Gamechangers Fuller is better since he is able to equip ACRO + PA for 0AP, whilst Cambell can only equip PA + Tip Drill for 0AP. (Pick artist is the same as tip drill, just better. Redundant to have both at the same time though)
98 Lattimore for 500k or 97 Mel Blount for 350k are also great options.
Other than that, I'd probably suggest equipping chems on your players. As of right now, It looks like you would be able to equip 10/40 for a legends theme team. If you bought some backup players to act as chem fillers, you could easily get to 30/40 without having to swap out any of your starters!
Hope this helped!
mrcowbellthe3rd said:
Looks solid! You could replace MVS with CeeDee Lamb who gets Short In and Short Out Elite stacked for 0 AP. Other than that, I'd say to upgrade your OL with Madden being the first upgrade I'd make at LT. Then grab some Pouncey at C, DeCastro at RG to solidify those spots. That's really it though.
Moderator hurc said:Looks solid! You could replace MVS with CeeDee Lamb who gets Short In and Short Out Elite stacked for 0 AP. Other than that, I'd say to upgrade your OL with Madden being the first upgrade I'd make at LT. Then grab some Pouncey at C, DeCastro at RG to solidify those spots. That's really it though.
i just got john madden and i will try to get some of those players you said to get
BeepBoopBoop said:Hey man, solid team.
The only recommendations I'd give you, would be to upgrade your CB2 and CB3.
Cambell is solid, but i think 98 Gamechangers Fuller is better since he is able to equip ACRO + PA for 0AP, whilst Cambell can only equip PA + Tip Drill for 0AP. (Pick artist is the same as tip drill, just better. Redundant to have both at the same time though)
98 Lattimore for 500k or 97 Mel Blount for 350k are also great options.
Other than that, I'd probably suggest equipping chems on your players. As of right now, It looks like you would be able to equip 10/40 for a legends theme team. If you bought some backup players to act as chem fillers, you could easily get to 30/40 without having to swap out any of your starters!
Hope this helped!
i did the legends chen for my players but im wondering abt the kendal fuller thing he’s 5’11 do i still get him??
mrcowbellthe3rd said:i did the legends chen for my players but im wondering abt the kendal fuller thing he’s 5’11 do i still get him??
I personally run him in the slot and he plays unreal with PA, Acro, and Flatzone ko for 1AP.
But it really depends on your scheme!
BeepBoopBoop said:I personally run him in the slot and he plays unreal with PA, Acro, and Flatzone ko for 1AP.
But it really depends on your scheme!
so short corners play better in the slot and i have bills defensive playbook. i mostly call cover 4 sometimes cover 3. might call cover 1. in red zone i call cover 2
mrcowbellthe3rd said:so short corners play better in the slot and i have bills defensive playbook. i mostly call cover 4 sometimes cover 3. might call cover 1. in red zone i call cover 2
I don't think short corners play any better in the slot, but i do think that gaining Acrobat is worth the loss of 2 inches. Even though Fuller is smaller, he likely has more range with him having Acro, and cambell not.
(I haven't used Cambell though)