Haven’t put ANY abilities on any of my players yet and I want to start adding them but not sure what abilities to put on who? regardless of position or O/D, what abilities have seemed to be most affective so far this year? I know they dimmed effectiveness of the KOs this year so not sure where to start. Thank you in advance!
Maybe gunslinger if you have moon. I like the apprentice abilities the most of the other abilities on offense.
Defense maybe pick artist/KOs if your players get it. Potentially outside stuff and other run stopping abilities.
At least right now most people seem to agree that most abilities available aren't huge gamechangers.
Breakluna said:Maybe gunslinger if you have moon. I like the apprentice abilities the most of the other abilities on offense.
Defense maybe pick artist/KOs if your players get it. Potentially outside stuff and other run stopping abilities.
At least right now most people seem to agree that most abilities available aren't huge gamechangers.
Thank you! I will look into what my guys have available!
Defensive Rally is a complete gamechanger if you can afford a player with it
On offense gunslinger, gift wrapped and route apprentices are probably your best bet
on defense it’s probably pick artist. Maybe unpredictable
Most of these abilities aren’t attainable yet but this is for last year
Offense:
Post up, Secure Protector, identifier on OLine
Deep out elite, route tech on wr
Backfield Master, tank on rb
tank on te
ple, gunslinger, protected, hrm on qb
Defense:
crusher enforcer and pick artist on user SS
pick artist or acrobat for dbs
pick artist for lb
no outsiders inside stuff or edge threat elite for dline
Pick Artist has been clutch!