Can we take this crap out of comp mode? Every moreon running this trash.
the worst part about it is when you run a bunch of flats or man everything up to stop it they just throw over the top...... sh*t's terrible if they are actually decent at running it.
FYI... you can stop most slot RPO bubbles by putting your Nickel corner on a 0 yard vert hook and guessing pass. It will usually be a pick 6 if they throw the bubble. That way you can focus on gap shooting any runs.
Yes it means if they actually decide to throw the ball down the field your slot CB won't be helping out much in coverage but for me, it's worth just dedicating that defender to shutting down the bubbles which can be OP. At least you don't HAVE to be in man to stop these things. I personally never play man defense.
Ducati0307 said:FYI... you can stop most slot RPO bubbles by putting your Nickel corner on a 0 yard vert hook and guessing pass. It will usually be a pick 6 if they throw the bubble. That way you can focus on gap shooting any runs.
Yes it means if they actually decide to throw the ball down the field your slot CB won't be helping out much in coverage but for me, it's worth just dedicating that defender to shutting down the bubbles which can be OP. At least you don't HAVE to be in man to stop these things. I personally never play man defense.
good tip, you think the hook reacts better than the flat? I haven't gotten a pick w/ the flat but it covers it pretty good, that hook might get in there and pick it huh?
I would leave it in...I don't run into that often and when I do...it is not really that big a deal.
blamppp said:good tip, you think the hook reacts better than the flat? I haven't gotten a pick w/ the flat but it covers it pretty good, that hook might get in there and pick it huh?
I'm on the old gen version of the game and I've picked 6 those slot bubbles over a hundred times this year. Every time I do it I save the clip because it's just so satisfying when these bums get that sunken feeling (it's best when guys use RPO bubbles as their goal line play and you get 99 yard interception returns!). I haven't played the current gen version of M24 but the last month of M23 I played current gen and it definitely worked.
But the game is very different on current gen so I can't say for sure if it works or not. Let me know if you try it out.
Here is my writeup from the "Gameplay" folder of the mut.gg forums.
Ducati0307 said:FYI... you can stop most slot RPO bubbles by putting your Nickel corner on a 0 yard vert hook and guessing pass. It will usually be a pick 6 if they throw the bubble. That way you can focus on gap shooting any runs.
Yes it means if they actually decide to throw the ball down the field your slot CB won't be helping out much in coverage but for me, it's worth just dedicating that defender to shutting down the bubbles which can be OP. At least you don't HAVE to be in man to stop these things. I personally never play man defense.
THANK YOU, zOMG i had the single most maddening experience in MUT Champs a couple/few evenings ago, trying to figure out how to stop the Speed Option opponent from constantly jump-pitching on 98% of his plays had me ready to smash my controlled on the television screen, aargh.
I posted a whiny-ass topic to the forums hoping to elicit this type of feedback and suggestions. Appreciate the help and guidance here, no amount of me trying to Man up my slot corner on the RB seemed to help. Will have to spend a little time attempting to lab this, but it's a difficult scenario to recreate on my own, especially with CPU controlled opponent.
Heard there was some intense cheese in the most recent MCS Harvest finals, i haven't made time to go back and watch all the games in full.
peatrick said:THANK YOU, zOMG i had the single most maddening experience in MUT Champs a couple/few evenings ago, trying to figure out how to stop the Speed Option opponent from constantly jump-pitching on 98% of his plays had me ready to smash my controlled on the television screen, aargh.
I posted a whiny-ass topic to the forums hoping to elicit this type of feedback and suggestions. Appreciate the help and guidance here, no amount of me trying to Man up my slot corner on the RB seemed to help. Will have to spend a little time attempting to lab this, but it's a difficult scenario to recreate on my own, especially with CPU controlled opponent.
Heard there was some intense cheese in the most recent MCS Harvest finals, i haven't made time to go back and watch all the games in full.
Bruh I don't think my suggestion is gonna help with Speed Option cheese! I have not faced that this year. If I did I would come out in a heavy defense like 4-3 Even 6-1... Cover 4 Quarters... show blitz to bring my safeties down... definitely slant my DL in that direction... and possibly even shift the Dline or whole defense that way too (this part is risky depending on the other runs and pass plays in that formation - you have to see what else they have access to). You'd maybe want to put Safeties in for CBs since they will play the run a little better. Your user has to stop the most dangerous thing so over committ to the pitch to the HB because if they get outside it could be lights out.
peatrick said:THANK YOU, zOMG i had the single most maddening experience in MUT Champs a couple/few evenings ago, trying to figure out how to stop the Speed Option opponent from constantly jump-pitching on 98% of his plays had me ready to smash my controlled on the television screen, aargh.
I posted a whiny-ass topic to the forums hoping to elicit this type of feedback and suggestions. Appreciate the help and guidance here, no amount of me trying to Man up my slot corner on the RB seemed to help. Will have to spend a little time attempting to lab this, but it's a difficult scenario to recreate on my own, especially with CPU controlled opponent.
Heard there was some intense cheese in the most recent MCS Harvest finals, i haven't made time to go back and watch all the games in full.
Okay that Speed Option play is from GUN TRIO HB WK (Chiefs and Commanders)... it looks particularly nasty. They have TWO different RPO Bubbles but this is the one I would most worry about because the run goes in the opposite direction to Speed Option: https://huddle.gg/24/playbooks/500/formations/15255/play/156055/
...so you can't really sell out and over commit to the Speed Option direction of the play.
My suggestion should at least stop the two bubble passes so you can focus on usering the runs.
Ducati0307 said:Okay that Speed Option play is from GUN TRIO HB WK (Chiefs and Commanders)... it looks particularly nasty. They have TWO different RPO Bubbles but this is the one I would most worry about because the run goes in the opposite direction to Speed Option: https://huddle.gg/24/playbooks/500/formations/15255/play/156055/
...so you can't really sell out and over commit to the Speed Option direction of the play.
My suggestion should at least stop the two bubble passes so you can focus on usering the runs.
Thanks a million, my good man. It took me fifteen or twenty minutes of trolling through playbooks to figure out which play i was even up against, totally overlooked the fact he was potentially calling audibles to change the play. I am hard-headed enough that I wasn't going to just quit and move on, but that probably would have been the wise move, to save myself the sheer pain and suffering.
I sincerely thought he was just changing the direction of the play call, but seeing this variation from the same formation makes a lot more sense now. As always, genuinely appreciate you taking me/us to school here. I was hoping my Tampa 2 style zone defense, with Slot corner being manned up on the HB and my user over-committing to one side would have been enough, but i'm a big loser after that one. Aargh. Immediately proceeded to go back and build an old 89 OVR Vita Vea from Gridiron Guardians release, so I could at least have an Inside Stuff ability on the roster, hopefully allowing me to focus on the edges (next time).
I'd be less upset if these were part of an actual scheme, but calling the same cheese over and over and over, for 4 quarters straight had me raging hard. Every single time, it was bullshit jump-pitch to halfback. The bubble screens were trivial to shut down, at least when compared with the Speed Option.
peatrick said:Thanks a million, my good man. It took me fifteen or twenty minutes of trolling through playbooks to figure out which play i was even up against, totally overlooked the fact he was potentially calling audibles to change the play. I am hard-headed enough that I wasn't going to just quit and move on, but that probably would have been the wise move, to save myself the sheer pain and suffering.
I sincerely thought he was just changing the direction of the play call, but seeing this variation from the same formation makes a lot more sense now. As always, genuinely appreciate you taking me/us to school here. I was hoping my Tampa 2 style zone defense, with Slot corner being manned up on the HB and my user over-committing to one side would have been enough, but i'm a big loser after that one. Aargh. Immediately proceeded to go back and build an old 89 OVR Vita Vea from Gridiron Guardians release, so I could at least have an Inside Stuff ability on the roster, hopefully allowing me to focus on the edges (next time).
I'd be less upset if these were part of an actual scheme, but calling the same cheese over and over and over, for 4 quarters straight had me raging hard. Every single time, it was bullshit jump-pitch to halfback. The bubble screens were trivial to shut down, at least when compared with the Speed Option.
No problem man... good luck if you face him again.
I hate these little b's running Goal Line from the 1st play till the last play
The anything to win a video game mindset is so childish
DPGDawg said:I hate these little b's running Goal Line from the 1st play till the last play
The anything to win a video game mindset is so childish
I very much respect and appreciate when folks bring their A-game to online competitive play, but come on. Is that even fun to literally call the same broken ass glitchy run plays every single down? I mean, no wonder they're terrible at the game, but I still ended up losing, so I guess there's an argument that the cheese is effective, even if it does STINK.
Gives me such rage disorder, however this is how I get better at the game, learning to overcome even weird edge cases. Hopefully I'll be prepared next time.
peatrick said:I very much respect and appreciate when folks bring their A-game to online competitive play, but come on. Is that even fun to literally call the same broken ass glitchy run plays every single down? I mean, no wonder they're terrible at the game, but I still ended up losing, so I guess there's an argument that the cheese is effective, even if it does STINK.
Gives me such rage disorder, however this is how I get better at the game, learning to overcome even weird edge cases. Hopefully I'll be prepared next time.
Add bunch spammers to the list. That's worse than rpos to me.
Jc23 said:Add bunch spammers to the list. That's worse than rpos to me.
Make sure you back off your outside corners and try to shade underneath (if playing Man coverage). Against tight and bunch I typically try to revert to the "bend but don't break" mentality, defense is incredibly difficult this year. Mostly running Zone against bunch, often DB Fire 2. If you're not generating pressure, your passing defense is going to suffer. Rush five if you have to. 4-3 Even 6-1 has been quite good this year, but I'm just now toying with going back to 46 playbook on defense.
I find that four down-linemen gets more organic pressure, which seems fairly obvious, but I believe the game penalizes us for only rushing three. Because of this, I almost always put my USER on an inside blitz angle (Down on the D-pad, then flick the right analogue stick Down, as well) and take a full step towards the opponents O-line to lock a blocker in place, before immediately dropping back into pass coverage, hoping to take away the primary read. Although I'm technically responsible for covering the middle of the field, if you can take away the first read, you'll start getting a few stops. Maybe even a USER Lurk.
Good luck, you got this. Head to practice mode for 10 or 15 minutes until you can commit the defensive adjustments to muscle memory. Sorry if any of my above ramblings, or suggestions are already part of your game. Love to hear what you've been doing or trying. Peace, dude.