For me I think I'm gonna start rolling with 2-3 ko abilities and 1 inside stuff. Most People seem like they are running Deep out Ko on the safeties, you guys have any input on whether to run that on the safeties or outside corners? I mostly run zone as man seems to easy to beat most of the time. Rotate between Cover 4 palms, Cover 2 (Tampa 3 mostly) and Cover 6. Right now I'm running brooks Lurk artist (1 AP), Gravedigger Inside Stuff (2 ap), D Thomas DON (3AP), Dawkins Zone KO (3 AP), also have Daron Bland and Ray Lewis with their free AP abilities. Anyway, I'm thinking I need to spend more AP in the secondary if anyone has suggestions.
toddpack90 said:For me I think I'm gonna start rolling with 2-3 ko abilities and 1 inside stuff. Most People seem like they are running Deep out Ko on the safeties, you guys have any input on whether to run that on the safeties or outside corners? I mostly run zone as man seems to easy to beat most of the time. Rotate between Cover 4 palms, Cover 2 (Tampa 3 mostly) and Cover 6. Right now I'm running brooks Lurk artist (1 AP), Gravedigger Inside Stuff (2 ap), D Thomas DON (3AP), Dawkins Zone KO (3 AP), also have Daron Bland and Ray Lewis with their free AP abilities. Anyway, I'm thinking I need to spend more AP in the secondary if anyone has suggestions.
Personally, I think the best value right now is Deep In KO and discounted Mid Zone KO. Those abilities cover so much more of the field than Deep Out KO and cost less.
I’d take DON and Deep Out off and switch to Deep In KOs on your safeties and Mid Zone KO on your Ray Lewis. The rest of your ability set up is top tier already.
jimshredder said:DON and Edge Threat Elite for 3 AP
Plus 90 Speed, 94 Accell
And almost no one running Secure or Edge Protector
HE GONNA FEAST, no one better be running him on the inside with Interior Threat
All Gurley has is speed, but will likely still get chased down in H2H by DBs with 90 speeed
Ye but if u want to buy for a few hours to grind solo and then sell before his price lowers that could be good
blamppp said:I can't lie, I run 4 inside stuffs and 1 lurk artist, 4 man line in either 4-3 or nickel and I don't really need any other edge rusher or abilities, gravedigger, fridge, howie, and reggie got it all set. reggie and howie even get a pick 6 every now & then, it's pretty effective.
4 inside stuffs? you are a demon, chill out
droblunts313 said:4 inside stuffs? you are a demon, chill out
I switch around for testing stuff pretty much, i'm already off it back to deep out ko's, lol
jimshredder said:DON and Edge Threat Elite for 3 AP
Plus 90 Speed, 94 Accell
And almost no one running Secure or Edge Protector
HE GONNA FEAST, no one better be running him on the inside with Interior Threat
All Gurley has is speed, but will likely still get chased down in H2H by DBs with 90 speeed
Ong though
Never understood sometimes with the speed. I'll have the fastest player in the game (Bo when he dropped) with a TT and get caught by like an 84 ovr corner
blamppp said:I switch around for testing stuff pretty much, i'm already off it back to deep out ko's, lol
Lol okay. I’ve tried a lot of abilities this year and the only ones worth it on defense seem to be lurk artist and pick artist. I use inside stuff but it’s more of a scare tactic to not run lol it really only works half the time for me. Knock outs are good but 3 ap is too much to just knock the ball away, I’d rather have a chance at a turnover with pick artist/lurk artist
Martyr1968 said:Doesn't matter. Defense is broken. D line abilities don't work. Waste of a Master card.
Maybe passive abilities aren't as effective on the D-Line . But I used Unstoppable Force AKA Gravedigger and racked up 70 sacks in H2H before switching to Terminator. Terminator with Interior Threat Aka for 0 ap is so so. No where near as dominant as Gravedigger was. I would switch back but using all my AP for KOs now. So definitely not spending 8 mill for JJ.
Skol4TheDude said:yep, I avoided commenting here earlier because I don't mind people wasting their AP on pass rush.
i agree
toddpack90 said:For me I think I'm gonna start rolling with 2-3 ko abilities and 1 inside stuff. Most People seem like they are running Deep out Ko on the safeties, you guys have any input on whether to run that on the safeties or outside corners? I mostly run zone as man seems to easy to beat most of the time. Rotate between Cover 4 palms, Cover 2 (Tampa 3 mostly) and Cover 6. Right now I'm running brooks Lurk artist (1 AP), Gravedigger Inside Stuff (2 ap), D Thomas DON (3AP), Dawkins Zone KO (3 AP), also have Daron Bland and Ray Lewis with their free AP abilities. Anyway, I'm thinking I need to spend more AP in the secondary if anyone has suggestions.
The week before Thanksgiving I finally swapped, from running mostly Pick Artist on DBs to pure KO abilities, zero regrets. Don't walk, run towards these KO abilities. For me, personally, i'm using Deep Out Zone KO on both outside Safeties (Tariq & Riley) and over the weekend I converted from having Deep In Zone KO (on Ronnie Lott FS) to using the new Darren Woodson SS, as he gets Deep Zone KO (appears to work across both In & Out).
I've been very happy with the KOs thus far, but haven't really played online much with the new safety. My DBs are still getting picks, as they're actually in position to make a play on the ball. I miss having LurkArtist on my USER (Jack Campbell), but otherwise I'm mostly happy with 9AP across my DBs. Sure it sucks to lose to an opponent running HB Stretch over and over, but that is somewhat rare. It's a passing league, after all. =)
Yea, as soon as I get a safety that I feel comfortable putting in for Dawkins (Might end-up being Merton Hanks since I'm running a 49ers squad) I'm gonna move Dawkins to the box since my other LB Ray Lewis gets lurk artist for free. I'd be nervous about not running any abilities on the D-Line though, not that worried about the run stuff abilities honestly since I still seem to get run on at times even with two inside stuff equipped. I'm curious though, are you still getting organic pressure without any pass rush abilities? I like your idea, everybody passes so makes sense to me. Just wondering your thoughts on pass rush. Also, props to you man, I always see you on here giving well thought out advice. Cheers.