thecleanfinish said:“Commit a penalty“ Do you know how stupid you sound trying to defend this
who’s defending this? I said it and I’m not even defending it u sound stupid for talking to ur self
thecleanfinish said:“Commit a penalty“ Do you know how stupid you sound trying to defend this
who’s defending this? I said it and I’m not even defending it u sound stupid for talking to ur self
And again u take it out of context commit a penalty in real life buy ur defense some time to regenerate i dunno what’s an offside when ur at the goal line and ur team is tires and ur out of time outs???
AFlaccoSeagulls2 said:Yeah I thought people were being dramatic yesterday reading the comments here, but then I logged in and tried for myself.
I only run 6-1 Even or Big Nickel so 99% of the time, the only people engaging with OL are my DL or linebackers or occasionally a safety.
Every single time by the end of the first drive in Solo Battles (against the CPU so literally 3 plays), my LE/RE are subbed out and my SS is subbed out.
My LE is Terrell Suggs (270 lbs), my RE is Micah Parsons, and my SS is Eric Berry. Eric Berry, because of the 55 player max limitation, also somehow for some fucking reason has to play on ST's and always comes into the defensive drive already yellow.
HOW DID THIS PAST QA TESTING? HOW DO YOU MAKE SIGNIFICANT STAMINA CHANGES AND IT DOESN'T GET TESTED?????
I am a front end web developer. I code for a living. If I made significant changes to something and it went into production with a MAJOR bug like this, that's noticeable by clients literally 5 seconds after going live, it would be a major thing and I would be in a lot of trouble for being an awful coder. But here at EA, there's just no shits given.
No quality control or testing done in Madden, not just MUT, in years. Nobody gets fired. No shakeups. Just made up make or break years that never break anything
Why are we mad at EA again ? They did mess up, but look at this way. Why did they have to change the game anyway ? Well because people run 6-1 every down expecting the dline to glitch out and cause pressure. Did EA make you do that ? No community did. How about people who dollar every down sending db’s off the edge or the mlb cover 2 blitz. Did EA make you run that play every down ? No community did. So again EA is still trash and money hungry, but why are we mad again ? Because they actually tried to stop people from cheating. I don’t get it. Call out the real problem “the community”
Remember when EA put out a patch that allowed every ball carrier to fall forward? How does this company still exist?
They just need to get rid of it
It clearly doesn't work as it just fatigues everyone and even though the concept was good the amount of stamina it takes in general is horrendous
You go from first play out of half to dark blue for the rest of the game
nymets945 said:I was wondering why my defensive linemen were getting subbed out
Man my backup 82-85 ovr's kept coming in, it was pissing me off so bad, but somehow 82 Larry Ogunjobi came down with a sack.
AFlaccoSeagulls2 said:Yeah I thought people were being dramatic yesterday reading the comments here, but then I logged in and tried for myself.
I only run 6-1 Even or Big Nickel so 99% of the time, the only people engaging with OL are my DL or linebackers or occasionally a safety.
Every single time by the end of the first drive in Solo Battles (against the CPU so literally 3 plays), my LE/RE are subbed out and my SS is subbed out.
My LE is Terrell Suggs (270 lbs), my RE is Micah Parsons, and my SS is Eric Berry. Eric Berry, because of the 55 player max limitation, also somehow for some fucking reason has to play on ST's and always comes into the defensive drive already yellow.
HOW DID THIS PAST QA TESTING? HOW DO YOU MAKE SIGNIFICANT STAMINA CHANGES AND IT DOESN'T GET TESTED?????
I am a front end web developer. I code for a living. If I made significant changes to something and it went into production with a MAJOR bug like this, that's noticeable by clients literally 5 seconds after going live, it would be a major thing and I would be in a lot of trouble for being an awful coder. But here at EA, there's just no shits given.
EA QA testing lolololololol. Best joke I've heard in a while, hahahaha. Thanks for the laugh.
At one point I had more offensive lineman than defensive lineman playing the dline because I don't have any backups
I don't even call a blitz yet my DBs are immediately tired lmao
This is a fuck up by ea no doubt, but there are plenty of ways to adapt and make it to where it’s either to your advantage or sets you on equal ground. If you’re crying about how your expensive cards aren’t winning you games, maybe you’re looking in the wrong place.
I run 6-1 and my CB 4 gets subbed in after a run for my opponents just because of an lineman and tight end gets downfield, it’s so dumb
Mishkabigcat said:This is a fuck up by ea no doubt, but there are plenty of ways to adapt and make it to where it’s either to your advantage or sets you on equal ground. If you’re crying about how your expensive cards aren’t winning you games, maybe you’re looking in the wrong place.
The fact this…
https://www.mut.gg/players/2661-trent-brown/24-10102661/
…is the best lineman in the game (if you can’t get his free 88/91) is proof how major a mistake it is.
chefbulldog said:No quality control or testing done in Madden, not just MUT, in years. Nobody gets fired. No shakeups. Just made up make or break years that never break anything
nah people have gotten fired, they just hire higher up- idiots by the hour.
Had Montez Sweat get knocked out by stamina in 3 plays and become unusable for the rest of the game. I tried to put him in after an offensive drive and 2 more plays on defense, as in subs he showed as having max stamina only for him to be huffing and puffing on the field. It's like they put injuries back in the game lol.