Karlaftis
Daytripper517 said:Derwin more overpowered than them both.
depends what you run, universal coverage is legit every coverage ability with the improved reaction times unlike reinforcement
MrAgentSochi said:Karlaftis
this is my choice as well
Alex1012591 said:depends what you run, universal coverage is legit every coverage ability with the improved reaction times unlike reinforcement
But Derwin gets free mid zone KO with increases reaction time and is broken so that it doesn;t only work in mid zones, it works everywhere on the field. So essentially, Derwin gets universal coverage with reinforcement and MZKO for 0 AP
depressedravensfan said:What is the most overpowered card in madden?
Without a doubt the AKA Crews Beast Mode card is quite possibly THE best in the entire game, IMO. 99 SPD halfback (on Superbowl theme teams) that has Angry Runs X-factor which starts ON... i'm not sure how you find anything more overpowered. Prior to that, i probably would have said King Henry Ghost of MUT, which has similar setup. Or Peyton Hillis.
peatrick said:Without a doubt the AKA Crews Beast Mode card is quite possibly THE best in the entire game, IMO. 99 SPD halfback (on Superbowl theme teams) that has Angry Runs X-factor which starts ON... i'm not sure how you find anything more overpowered. Prior to that, i probably would have said King Henry Ghost of MUT, which has similar setup. Or Peyton Hillis.
never seen beast mode, but sapp has eaten souls in the backfield Henry wasn't all that powerful neither was willis. I hate the always on avalanches and they terrify me the most.
theoriginalkbgames33 said:never seen beast mode, but sapp has eaten souls in the backfield Henry wasn't all that powerful neither was willis. I hate the always on avalanches and they terrify me the most.
He's still ~3M coins, which has prevented him from showing up elsewhere... but goodness gracious it gets tiring trying to stop these Angry Runs HBs across an entire game if your opponent is truly committed to running the ball. Especially with some type of Persistent ability to boost and enhance the consistency of Angry Runs, it's almost as if you have to tackle the dude twice (or more) on each and every single down.
I haven't been running any D-line run stopping type abilities (unless they're 0AP), however having to face Beast Mode more often would almost certainly force me to put at least one Inside Stuff back onto Warren Sapp, if not both of my DTs. I wish i had dual No Outsiders, but i'm content with big George at LE, for now.