1) Add an ability for scrambing QBs maybe Truzz Lite., where QBs fumble off big hits or tackles that would actually be fumbles
I'm tired of mobile QBs fumbling when they simply tapped lightly by an opposing defender. I mean, how often does Josh Allen fumble in real life? Not often
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2) Tone down PLE/SFL and knockouts. I understand PLE/SFL is overpowering against zones and some sort of counter is needed. But its so annoying to have a perfect play call, hit someone wide open, then a defender barely taps them and my WRs drop the ball
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3) Have more false starts for these players that spam hurry up or constantly flip plays. For Hurry up, how can an offensive team get perfectly set within 5 seconds? Never happens in real football. And I dont think Ive ever seen a team successfully flip twice in real football. The OLine would be gassed or definitely get a false start
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4) Make all X Factors STOPPABLE. I dont mind XFactors having the chance of being on all game, instead of plays, but similar to NBA Jam on fire mode...give the defender a chance to cancel them. The BO KNOWS x factor from Mut 22 was good because a tackle for loss could end it. Make the unstoppable x factors similar, where a tackle for loss ends angry runs, but it has the potential to stay on all game if the opposing team cant get a tackle for loss