Anybody else tired of Puka Nacua and plaxico burress? As a nms player, I worked rly hard to get a 99 ovr team. No EA has decided to make the 2 best receivers in the game free. This has become really annoying because of their free abilities and they make bad players seem good.
So as a NMS player, you think the best receivers in the game should cost a few million coins...so that most NMS players can't afford them? I'm not understanding the logic.
TavynDrak said:So as a NMS player, you think the best receivers in the game should cost a few million coins...so that most NMS players can't afford them? I'm not understanding the logic.
I never said they should cost millions of coins. I just don’t think EA should give them out for free. I had to work for my team.
It’s July, who cares.
If you can’t win because bad players have Puka and Plax then I think you probably weren’t going to win anyways.
Kinda crazy you’re nms and complaining about getting two good receivers for free.
SlowAndSteady said:If you can’t win because bad players have Puka and Plax then I think you probably weren’t going to win anyways.
Kinda crazy you’re nms and complaining about getting two good receivers for free.
I still win, and I don’t need em. Like I said, I have a 99 ovr team.
I don't agree. But I can understand why you or anyone who has made a serious commitment to this game be it time or money would be upset that some of the best players in the game are free. It sucks to feel like your commitment means nothing. But ultimately that's life. There's always that one person who has to spend 1000 hours to achieve something that can take minute for someone else. We can either be mad about that or we can acknowledge that and look for a positive.
I think the positive is puts more players on an equal playing field. It sucks to feel like you lost because your team is worse than your opponents. And personally I don't enjoy winning against teams that are way worse than mine. So I'm glad there's good free players.
Out of 22 starting spots there's like 4 free ones that would be starters over cards you can buy with coin. You're exaggerating greatly lol
Can never win with this community..smh.
All year everyone was complaining that field pass/comp pass rewards and free players sucked now that we’re getting good ones for free you’re mad about it??? 🤦♂️
Herewegosteelerz said:Anybody else tired of Puka Nacua and plaxico burress? As a nms player, I worked rly hard to get a 99 ovr team. No EA has decided to make the 2 best receivers in the game free. This has become really annoying because of their free abilities and they make bad players seem good.
This is terrible backwards/broken logic.
Back in my day, i walked to school, uphill both ways, in snow ass-deep to a tall indian. So because of that, YOU should now suffer, as well.
I get it, you're proud of the effort you put into the game, there's nothing wrong with that, but Plaxico is NOT a top 3 or 5 receiver in the game. None of those WR abilities are particularly elite. Folks are needing more baked on Double Me type receivers (or RAC `Em Up & Max Possession) to beat the Bottleneck Man Press meta.
EA should be giving out MORE elite free cards, IMO. However, all that being said, i totally get where you are coming from, especially June/July Madden, where horrendous players are somehow able to bridge the skill gap through sheer dumb luck RNG type nonsense, able to win or remain in games they have no business competing in. It's extremely frustrating.
Uh, they're not. Plax is my punt returner though
"I would have won if my opponent hadn't cheesed me all game with Pook and Plax!"
No one is saying this. Not even you. But it does sound like you want to be able to buy yourself a massive tactical advantage in peer-to-peer play. Sportsmanship principles dictate that your position is intellectually indefensible.
I hate going through much of the year disadvantaged against players that plop down cash early in the season for a boost. But at this point, I'm not losing because my roster is weaker. I lose games because of 1) Repetitive cheese I don't get the upper hand over due to random chance, or 2) My opponent's ability selections inherently give them a tremendous advantage over my roster.
I am soundly in the camp of, I wish there were a non-Captain card from Seasons 1-3 that had any utility whatsoever during this late stage of MUT. Almost all of the NAT cards this year were relatively trash out of the gate, with a few being useful on the right theme teams, and far fewer that had merit.
Honestly, I wish more of the NAT cards arrived with relevant motivator chems or multiple team chem buckets, if only so that they could make the non-LTD teams more competitive.