antitwisted said:You don't seriously think AI can independently make a complex game like Madden without serious issues, do you? If you believe this, what are you basing it off of?
You havent noticed serious issues in this game? Lol
antitwisted said:You don't seriously think AI can independently make a complex game like Madden without serious issues, do you? If you believe this, what are you basing it off of?
You havent noticed serious issues in this game? Lol
Are you sure you work in IT? Not maybe, corporate defense law?
Either way: eaaaaaaaa, its ovaaaaaahhh. No ones buying another madden. Ya dun! Son!
SquishySoldier21 said:You havent noticed serious issues in this game? Lol
You said AI made this game, the game has serious issues, but they've repeatedly put out the same code and AI COULD do their job, so I was a bit confused. I reread your past few posts and I think I'm getting you now. We're actually on the same page if I do.
I don't doubt it contributes, for the record. Large corporations love the idea of doing more work for less money because they're oh so strapped for cash, you know?
A particularly telling indicator is they have said they've nerfed mid blitz multiple times now. And yet it's as strong as ever and the only difference I'm aware of with the latest patch is the spammers stopped doing a certain step. It still gets through just as easily otherwise. AI may easily call it resolved after failing to test other conditions, however simple they may be.
Yeah, I could see this being AI. Let's just say I see stupidity that reads similar on the daily, and AI/outsourcing is/are involved pretty often. Sometimes people are just idiots, but unfortunately in this case I think it's all of the above.
DJONES13 said:Yeah, but glitching/exploiting is actually against the TOS and also against the rules for the MCS.
EA has apparently just decided to turn the blind eye as regards to certain glitches.
EA is cool with whatever makes them the most $$$ unfortunately.
ItsmeD said:Good day
it’s not that double mug needs to be patched. What needs to be fixed or tuned into the game as people spam one defense over and over because the game can’t function properly with adjusting because if anyone in any level of football , high school , college or pro continued running the same defense the coach would easily know a play or how to stop and Madden this doesn’t happen. Therefore there should be something that should happen like a penalty call or something to stop people from running the same play over and over on defense.
Oh maybe if they keep calljng the same defense then your oline should get smarter in blocking the same D and your WRs get faster breaks on their route.
DJONES13 said:Crashing your dline down is a skill gap? That's news to me.
And the method of half slide away from the rb and id the user is very inconsistent. I literally have 5 video clips on my Twitter of doing that exact method, and still getting instant a-gapped from the mug.
I'm an ex-pro player who has made an MCS finals and many live events. I'm not some bazooka complaining about sim football who doesn't realize it's a video game.
Exploit a-gaps were eliminated with nano-detection and then improved oline play a few years back...only to resurface in this year's game. Why are issues that were solved in previous versions of Madden all of a sudden a problem again?
I do all of these things block rb, half slide away, AND sometimes i block TE too and they still come in over the A gap.
DJONES13 said:Yeah they should fix the issues, but until they can...people should be banned for glitching/exploiting/cheating as it is against the TOS and also the MCS rules.
That is kind of crazy. We made a game and you can do this in the game, but we are going to ban you for doing what we are allowing you to do in this game. LOL
Just like when people make coins and training off glitched Tyreek Hills. Those people should have their coins and training stripped, then people wouldnt be so quick to cheat.
Sounds like a skill issue to me
PBateman said:Sounds like a skill issue to me
How many MCS finals/live events have you made?
DJONES13 said:How many MCS finals/live events have you made?
There's always the clown who says it's a skill issue, or you just suck at madden, or git gud etc. At the end of the day, they are corporate shills, whether they admit to it or not, and it's not worth engaging those people. Somehow, they really would rather blame the issue on lack of skill, as if the issue had anything to do with that (it doesn't - plenty of professional level players will speak against the same issues). Notice it's a mere one liner, "Sounds like a skill issue to me" and no substantiating data, or anything to back it up beyond that.
It’s all part of the experience! Like if you live in Florida, you get snakes, gators and hurricanes. You gotta expect it
DJONES13 said:Yeah they should fix the issues, but until they can...people should be banned for glitching/exploiting/cheating as it is against the TOS and also the MCS rules.
I thought I read that we can set our audibles now in the last update.
I know there was a point last year when I faced a few opponents max blitzing like crazy and there are a few plays that worked well against heavy blitzing.
I am not really playing Head to Head this year because my team isn't that great and I would get toasted too much, so I have not looked into setting my audibles.
It may help you deal with the blitzing if you set up a few good audible plays.
ItsmeD said:Good day
it’s not that double mug needs to be patched. What needs to be fixed or tuned into the game as people spam one defense over and over because the game can’t function properly with adjusting because if anyone in any level of football , high school , college or pro continued running the same defense the coach would easily know a play or how to stop and Madden this doesn’t happen. Therefore there should be something that should happen like a penalty call or something to stop people from running the same play over and over on defense.
In real life, responding to defenses flooding the center of the box before the snap is Training Camp stuff. NFL offensive linemen that whiff completely on blocks in these scenarios don’t continue to get snaps.
So, No, Mid Blitz *is* a problem specifically with Madden. The user can glitch out the linemen AI because the AI isn’t as intelligent or responsive or dynamic as real-life players.
The solution to this is Program Better Logic, not an unenforceable TOS that bans ‘glitching’.