Does anybody actually know how the blocking stats work? For the run or the pass.
It's weird but here's what I understand. Pass block finesse and power are what you need to pay attention to. They counter the finess and power moves of the dline. Standard pass block does nothing. Run blocking is the reverse of that. Pay attention to the RBK and ignore the RBF and RBP
RUN BLOCKING: Only the RUN BLOCK stat matters, AFAIK. The RBP/RBF are dead ratings. RBK will match up with block shedding.
PASS BLOCKING is the opposite - you want to focus on PASS BLOCK POWER/FINESSE. However, these ratings/numbers will match up directly against the defender's Power/Finesse Move ratings.
So, theoretically, Bruce Smith (89 PMV/86 FMV) should have a ton of success matched up against Trent Williams (85 PBP/82 PBF) using both moves [and checking AI tendencies to ensure they will actually USE these moves matters a bit too]. However, Trent Williams SHOULD be able to hold his own in the run game (88 RBK vs. 88 BSH), even though the ratings suggest a toss up. Why?
There's a formula that technically goes into the ratings "dice roll" - this includes the strength rating and weight. So while Smith has a point on Williams in strength, Williams is nearly 60 pounds heavier. This also helps close the gap in pass protection too, though Smith SHOULD still have the upper hand because of balance. The actual skill rating makes up the majority of the dice roll modifier.
This is why you want balance in your pass rushers, IF your guy isn't dominant in his one move. This is also why Unsung Hero Bud Dupree is an amazing budget pass rusher, with 87 PWV - only the new Lane Johnson can match it stock right now.
TruuPhoenix said:RUN BLOCKING: Only the RUN BLOCK stat matters, AFAIK. The RBP/RBF are dead ratings. RBK will match up with block shedding.
PASS BLOCKING is the opposite - you want to focus on PASS BLOCK POWER/FINESSE. However, these ratings/numbers will match up directly against the defender's Power/Finesse Move ratings.
So, theoretically, Bruce Smith (89 PMV/86 FMV) should have a ton of success matched up against Trent Williams (85 PBP/82 PBF) using both moves [and checking AI tendencies to ensure they will actually USE these moves matters a bit too]. However, Trent Williams SHOULD be able to hold his own in the run game (88 RBK vs. 88 BSH), even though the ratings suggest a toss up. Why?
There's a formula that technically goes into the ratings "dice roll" - this includes the strength rating and weight. So while Smith has a point on Williams in strength, Williams is nearly 60 pounds heavier. This also helps close the gap in pass protection too, though Smith SHOULD still have the upper hand because of balance. The actual skill rating makes up the majority of the dice roll modifier.
This is why you want balance in your pass rushers, IF your guy isn't dominant in his one move. This is also why Unsung Hero Bud Dupree is an amazing budget pass rusher, with 87 PWV - only the new Lane Johnson can match it stock right now.
Well said. Thank you for sharing!
Great to know. Thanks for posting!
So RBF, RBP, and PBK are all useless? Why not just go back to RBK and PBK?
Volcanic163 said:So RBF, RBP, and PBK are all useless? Why not just go back to RBK and PBK?
Pretty much. Dude on Reddit goes through it.
I remember watching a break down video and they said rbf is how well your blocker moves to the next level or goes from one block to another defender and blocks him where as rbp is how long your player will hold a block. I don't know what information is accurate and what all testing has really been done. Also that rbk is the only one that matters just like how pbp and pbf are the only ones that matter for passing and that pbk doesn't matter. I wish EA would give us details of how those ratings matter or if they even matter.
Strenght & Impact Block is what you want from your interior linemen.
Impact blocks are the ones that get pancakes during runs (not always) & get pancakes on double teams vs the pass.
Theres a "Let It Rip" strat card that gives 2 Throw Power & 3 Impact Block on Centers & Guards.
TruuPhoenix said:RUN BLOCKING: Only the RUN BLOCK stat matters, AFAIK. The RBP/RBF are dead ratings. RBK will match up with block shedding.
PASS BLOCKING is the opposite - you want to focus on PASS BLOCK POWER/FINESSE. However, these ratings/numbers will match up directly against the defender's Power/Finesse Move ratings.
So, theoretically, Bruce Smith (89 PMV/86 FMV) should have a ton of success matched up against Trent Williams (85 PBP/82 PBF) using both moves [and checking AI tendencies to ensure they will actually USE these moves matters a bit too]. However, Trent Williams SHOULD be able to hold his own in the run game (88 RBK vs. 88 BSH), even though the ratings suggest a toss up. Why?
There's a formula that technically goes into the ratings "dice roll" - this includes the strength rating and weight. So while Smith has a point on Williams in strength, Williams is nearly 60 pounds heavier. This also helps close the gap in pass protection too, though Smith SHOULD still have the upper hand because of balance. The actual skill rating makes up the majority of the dice roll modifier.
This is why you want balance in your pass rushers, IF your guy isn't dominant in his one move. This is also why Unsung Hero Bud Dupree is an amazing budget pass rusher, with 87 PWV - only the new Lane Johnson can match it stock right now.
My mind is blown. Completely changes how I view OL and DL players. Wow. Thanks!