Popular Youtuber EricRayweather revealed all of the Homefield Advantages and previewed some Gameday and Momentum Factors coming to Madden NFL 22 in a recent video, courtesy of EA. Every NFL stadium in Madden 22 will feature a unique M-Factor that will unlock a boost for each individual environment. The home team will always have one extra M-Factor in the momentum meter to better simulate the difficulty of winning road games in the NFL. So, understanding how each stadium can affect a game will certainly come in handy.
Gameday and Momentum Factors will both play a key role in Madden NFL 22 and we get our first look at a handful of them today as well.
To view EricRayweather's video on Homefield Advantages, Gameday Factors, and Momentum Factors in M22, Click Here.
Check out each stadium's unique Homefield Advantage below:
Bears - Bear Down
The away team's kick meter moves slightly faster.
Bengals - Who Dey
No huddle results in reduced clock runoff.
Bills - Down Wind
The away team kicking arc is harder to control.
Broncos - Mile High
Away team players have less stamina during plays.
Browns - Dawg Pound
Away team hot routes have a chance to fail in the red zone, requiring them to be made again. Receivers who are hot routed will temporarily receive a "?" indicator bubble at the time of the hot route to signify they may be unsure of their route.
![browns-hfa2.jpg](https://s3.us-east-2.amazonaws.com/media.mut.gg/news/images/browns-hfa2.width-750.jpg)
Buccaneers - Fire Cannons
Home team players have their fatigue temporarily replenished while in the red zone.
Cardinals - Rise Up Red Sea
Home team gains momentum faster.
Chargers - Bolt Up
Home team gains bonus momentum for yardage gains.
Chiefs - Home of the Chiefs
Offensive audibles made by the away team have a chance to fail.
Colts - Hat Count
The home team defense can see the hat count on all plays via coach cam.
Cowboys - Deflected
Away team punt distance is shortened when kicking across the 50.
Dolphins - Made in the Shade
The home team fatigues slower.
Eagles - Linc'd In
While winning: the home team gains more momentum and the away team gains less.
![eagles-hfa2.jpg](https://s3.us-east-2.amazonaws.com/media.mut.gg/news/images/eagles-hfa2.width-750.jpg)
Falcons - Rise Up
The home team gains a flat amount of bonus momentum on every offensive play.
49ers - Unstable Ground
Away team has an increasingly hard time changing directions.
Giants - Turf War
Away team players fatigue faster.
Jaguars - Duuuval
Home team gains bonus momentum on touchdowns.
Jets - Turf War
Away team players fatigue faster.
Lions - Motor City
Home team accelerates slightly faster.
Packers - Go Pack Go
Home team gains more momentum and away team gains less. Away team fatigues faster and has a harder time changing direction.
Panthers - Keep Pounding
The home team has more stamina during plays.
![panthers-hfa2.jpg](https://s3.us-east-2.amazonaws.com/media.mut.gg/news/images/panthers-hfa2.width-750.jpg)
Patriots - Our House
Home team gains bonus momentum on touchdowns and third-down stops.
Raiders - Just Win Baby
Home team gains momentum faster and has increased fatigue recovery while winning.
Rams - Rams House
Home team gains bonus momentum for defensive stops.
Ravens - Truzz the System
Home team gains bonus momentum on every running play while winning.
Saints - Who Dat
On away team 3rd/4th down conversion attempts, a random receiver will have an incorrect route when he lines up in pre-play.
Seahawks - The Twelves
Random portions of the play art for the away team offense will be squiggly and hard to read.
![seahawks-hfa2.jpg](https://s3.us-east-2.amazonaws.com/media.mut.gg/news/images/seahawks-hfa2.width-750.jpg)
Steelers - Terribly Distracting
Away team hot routes have a chance to fail on 3rd/4th down, requiring them to be made again. Receivers who are hot routed will temporarily receive a "?" indicator bubble at the time of the hot route to signify they may be unsure of their route.
Texans - The Bullpen
Away team gains less momentum for touchdowns.
Titans - Titan Up
Home team will avoid committing holding penalties.
Vikings - Skol
The home team gains a small amount of speed rating when in the red zone.
Washington - Unstable Ground
Away team has an increasingly hard time changing directions.
Gameday Factors
![gameday-factors2.jpg](https://s3.us-east-2.amazonaws.com/media.mut.gg/news/images/gameday-factors2.width-750.jpg)
Gameday Factors will have an effect on both teams and can vary from game to game and in different situations. EA has only announced 5 so far, but there will be many more when the game launches in August. Check out the 5 known Gameday Factors below:
- Calm - The kicking meter moves slower
- Rivalry - Momentum gains and losses are increased
- Dig Deep - Players run slightly faster than normal
- Inclement Kicking - The kicking arc is severely shortened
- Slippery When Wet - Players change direction slightly slower than normal
Momentum Factors
![momentum-factors2.jpg](https://s3.us-east-2.amazonaws.com/media.mut.gg/news/images/momentum-factors2.width-750.jpg)
Momentum Factors are available to both teams (one extra for the home team with their Homefield Advantage) and can be found on your Momentum meter. Similar to Gameday Factors, Momentum Factors will also vary from game to game. However, momentum throughout the game will dictate when each Momentum Factor unlocks for each team. Only 5 Momentum Factors have been announced at this time, but there will be plenty more available at launch. Check out the 5 Momentum Factors we currently know about below:
- Icy Veins - QB is immune to pressure
- Instinct - Offense has their pass target highlighted
- Shook - Offensive play art is distorted
- Paranoid - QB periodically has trouble seeing receivers
- Hold The Line - Offense has improved blocking
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