OVR
87
Steve
McNair
Other Versions
Description
MUT22 Power Up: Use Training and Items to upgrade this player's OVR and add Ability slots.
General
SPD
88
ACC
87
AGI
85
AWR
82
STR
77
Passing
THP
92
SAC
82
MAC
82
DAC
83
RUN
82
TUP
82
PAC
83
BSK
73
Ball Carrier
CAR
72
BCV
72
JKM
75
SPM
69
TRK
82
SFA
72
COD
88
BTK
80
Abilities
Superstar X-Factor Slot
Bazooka
0 AP
Blitz Radar
0 AP
Brick Wall
0 AP
Gambler
0 AP
Hi-Lo Deadeye
0 AP
Omaha
0 AP
Pro Reads
0 AP
Run & Gun
0 AP
Ability Slot 1
Anchored Extender
1 AP
Closer
1 AP
Clutch
1 AP
Comeback
1 AP
Conductor
2 AP
Dashing Deadeye
3 AP
Escape Artist
16 AP
Fearless
3 AP
Gift-Wrapped
2 AP
Gunslinger
4 AP
Homer
1 AP
Hot Route Master
3 AP
Identifier
2 AP
Indoor Baller
1 AP
Inside Deadeye
2 AP
Lofting Deadeye
1 AP
Long Range Deadeye
1 AP
No-Look Deadeye
2 AP
Pass Lead Elite
3 AP
Pocket Deadeye
1 AP
Protected
2 AP
Quickdraw
1 AP
Recuperation
1 AP
Red Zone Deadeye
1 AP
Roaming Deadeye
2 AP
Safety Valve
1 AP
Second Wind
1 AP
Set Feet Lead
2 AP
Sideline Deadeye
1 AP
Sleight of Hand
1 AP
Tight Out
1 AP
Ability Slot 2
Anchored Extender
1 AP
Closer
1 AP
Clutch
1 AP
Comeback
1 AP
Conductor
2 AP
Dashing Deadeye
3 AP
Escape Artist
16 AP
Fearless
3 AP
Gift-Wrapped
2 AP
Gunslinger
4 AP
Homer
1 AP
Hot Route Master
3 AP
Identifier
2 AP
Indoor Baller
1 AP
Inside Deadeye
2 AP
Lofting Deadeye
1 AP
Long Range Deadeye
1 AP
No-Look Deadeye
2 AP
Pass Lead Elite
3 AP
Pocket Deadeye
1 AP
Protected
2 AP
Quickdraw
1 AP
Recuperation
1 AP
Red Zone Deadeye
1 AP
Roaming Deadeye
2 AP
Safety Valve
1 AP
Second Wind
1 AP
Set Feet Lead
2 AP
Sideline Deadeye
1 AP
Sleight of Hand
1 AP
Tight Out
1 AP
Ability Slot 3
Anchored Extender
1 AP
Closer
1 AP
Clutch
1 AP
Comeback
1 AP
Conductor
2 AP
Dashing Deadeye
3 AP
Escape Artist
16 AP
Fearless
3 AP
Gift-Wrapped
2 AP
Gunslinger
4 AP
Homer
1 AP
Hot Route Master
3 AP
Identifier
2 AP
Indoor Baller
1 AP
Inside Deadeye
2 AP
Lofting Deadeye
1 AP
Long Range Deadeye
1 AP
No-Look Deadeye
2 AP
Pass Lead Elite
3 AP
Pocket Deadeye
1 AP
Protected
2 AP
Quickdraw
1 AP
Recuperation
1 AP
Red Zone Deadeye
1 AP
Roaming Deadeye
2 AP
Safety Valve
1 AP
Second Wind
1 AP
Set Feet Lead
2 AP
Sideline Deadeye
1 AP
Sleight of Hand
1 AP
Tight Out
1 AP
Ability Slot 4
Anchored Extender
1 AP
Closer
1 AP
Clutch
1 AP
Comeback
1 AP
Conductor
2 AP
Dashing Deadeye
3 AP
Escape Artist
16 AP
Fearless
3 AP
Gift-Wrapped
2 AP
Gunslinger
3 AP
Homer
1 AP
Hot Route Master
3 AP
Identifier
2 AP
Indoor Baller
1 AP
Inside Deadeye
2 AP
Lofting Deadeye
1 AP
Long Range Deadeye
1 AP
No-Look Deadeye
2 AP
Pass Lead Elite
3 AP
Pocket Deadeye
1 AP
Protected
2 AP
Quickdraw
1 AP
Recuperation
1 AP
Red Zone Deadeye
1 AP
Roaming Deadeye
2 AP
Safety Valve
1 AP
Second Wind
1 AP
Set Feet Lead
2 AP
Sideline Deadeye
1 AP
Sleight of Hand
1 AP
Tight Out
1 AP
Ability Slot 5
Anchored Extender
1 AP
Closer
1 AP
Clutch
1 AP
Comeback
1 AP
Conductor
2 AP
Dashing Deadeye
3 AP
Escape Artist
16 AP
Fearless
3 AP
Gift-Wrapped
2 AP
Gunslinger
4 AP
Homer
1 AP
Hot Route Master
3 AP
Identifier
2 AP
Indoor Baller
1 AP
Inside Deadeye
2 AP
Lofting Deadeye
1 AP
Long Range Deadeye
1 AP
No-Look Deadeye
2 AP
Pass Lead Elite
3 AP
Pocket Deadeye
1 AP
Protected
2 AP
Quickdraw
1 AP
Recuperation
1 AP
Red Zone Deadeye
1 AP
Roaming Deadeye
2 AP
Safety Valve
1 AP
Second Wind
1 AP
Set Feet Lead
2 AP
Sideline Deadeye
1 AP
Sleight of Hand
1 AP
Tight Out
1 AP
Comments