I've been playing Madden since Madden 15 and generally have been able to adjust to metas and work defenses around that. How the heck do I go about pass defense this year? I have 92 Porter with +2 man cover boost and he will get dusted by Harold Carmichael on a deep corner or drag. Its not like a 50/50 jump ball where I would expect some catches. I mean Porter is 5 yards behind Harold even though Porter is faster and has 95 man.
Bro I'm a lot newer than you are. I started in Madden 22. This year I've bounced around in defense. Defense is complicated, you can't just run stock coverage, or else you will be crucified. Man is shade based. You have to perfectly shade you man or have insane pressure for man to work. The man coverage stat means nothing. If I were to shade 87 Snickers TJ Watt perfectly in man versus 90 overall JJettas, he would lock him down. But if I shaded incorrectly or not at all with 92 overall Christian Gonzalez versuses 90 overall kyle Pitts, Kyle pitts would win or torch him.
Im still learning IDK if that previous post was hepful
Defense is the most complex thing in football. It's a guessing game and shading is certainly crucial to man. I could type a book about the strengths and weaknesses of each type of zone coverage. It's a lot bro. If you could ask a more specific question that would be cool.
If you're worried about getting beat on corner routes specifically, shade outside and underneath (drags are better guarded by zones but in man you'd shade inside and underneath). Make sure you have some safety help or that your pass rush is gonna get home quick because it's not gonna be perfect every time.
Zones really do a pretty good job of stopping corners too. Try setting your flats to 30, coming out in Nickel Tampa 2 and base aligning your DBs. They'll ride the sideline all the way back to where the corners end up. If your opponent is hellbent on throwing those corners you're gonna pick it sooner rather than later.
Naturally your guys will line up to the man. Those dangerous corner routes come out of formations where everyone is close together like gun tight for instance. This is why you really don't wanna call your defense until you see the formation they're using. If you base align your coverage it will spread you out, which usually leaves the middle of the field more vulnerable (that's what your user is for anyway) but it helps to protect the sidelines.
What can be really tricky is when you think he's calling bench out of gun tight but then he hits you with a mesh concept and hits a streak down the field or a drag over the middle of the field. It's a real guessing game, but you get better at it the more you play it. It becomes really rewarding when you start guessing correctly what your opponent wants to do and it pays off. Each game is something new and you only have so much time to learn your opponent's tendencies. Offense is easy (sometimes), defense is hard (always... if you're playing against a competent player who understands how to make adjustments).
Terryfying said:Defense is the most complex thing in football. It's a guessing game and shading is certainly crucial to man. I could type a book about the strengths and weaknesses of each type of zone coverage. It's a lot bro. If you could ask a more specific question that would be cool.
If you're worried about getting beat on corner routes specifically, shade outside and underneath (drags are better guarded by zones but in man you'd shade inside and underneath). Make sure you have some safety help or that your pass rush is gonna get home quick because it's not gonna be perfect every time.
Zones really do a pretty good job of stopping corners too. Try setting your flats to 30, coming out in Nickel Tampa 2 and base aligning your DBs. They'll ride the sideline all the way back to where the corners end up. If your opponent is hellbent on throwing those corners you're gonna pick it sooner rather than later.
Naturally your guys will line up to the man. Those dangerous corner routes come out of formations where everyone is close together like gun tight for instance. This is why you really don't wanna call your defense until you see the formation they're using. If you base align your coverage it will spread you out, which usually leaves the middle of the field more vulnerable (that's what your user is for anyway) but it helps to protect the sidelines.
What can be really tricky is when you think he's calling bench out of gun tight but then he hits you with a mesh concept and hits a streak down the field or a drag over the middle of the field. It's a real guessing game, but you get better at it the more you play it. It becomes really rewarding when you start guessing correctly what your opponent wants to do and it pays off. Each game is something new and you only have so much time to learn your opponent's tendencies. Offense is easy (sometimes), defense is hard (always... if you're playing against a competent player who understands how to make adjustments).
"Each game is something new and you only have so much time to learn your opponent's tendencies. Offense is easy (sometimes), defense is hard (always... if you're playing against a competent player who underatands how to make adjustments)."
This is a key difference between Madden and NFL. In the NFL, teams study tape and thus can prepare before the game for their opponents' tendencies. In Madden, you have to recognize and adapt in the game. I think this is a reason offenses can seem overpowered at times. If I knew, beforehand, the plays my opponent likes to call in certain situations, I could prepare my defense for them. Without that, a good offensive player can be nearly impossible to stop (at least consistently).
Chris1129 said:"Each game is something new and you only have so much time to learn your opponent's tendencies. Offense is easy (sometimes), defense is hard (always... if you're playing against a competent player who underatands how to make adjustments)."
This is a key difference between Madden and NFL. In the NFL, teams study tape and thus can prepare before the game for their opponents' tendencies. In Madden, you have to recognize and adapt in the game. I think this is a reason offenses can seem overpowered at times. If I knew, beforehand, the plays my opponent likes to call in certain situations, I could prepare my defense for them. Without that, a good offensive player can be nearly impossible to stop (at least consistently).
Exactly. This is why I just try and at least recognize the META shit. A while back I decided to look up what people were doing on offense because I wanted to expand my available offensive schemes a bit... but what I didn't know was how much that was actually going to improve my defense. So many times these guys come out in a specific formation, call specific hot routes, and stare down ONE route waiting for it to come open lol.
a simple defense that works really well for me. I run big nickel over G out of chiefs pb, and most of the time I call a cover 4 quarters and adjust from there based off of formation. but I put my zone drops on 25 for cloud flats, and 5 for curl flats. then whatever the strong side with most receivers is, I mable. with a curl flat, a cloud, and a deep 3rd. then I move one inside quarter to an inside 3rd as well. A lot of people love throwing outside the numbers away from the user. This forces people to throw more passes inside to give me more chances to intercept it.
Once you get that down you can experiment with adding in certain man coverage defenders, or dropping DEs into coverage. I like big nickel over g because I think it has the easiest and best set of adjustments.