As a former loop blitzer myself, I've been struggling defensively. As most of you know, they patched contains and the “loop blitz“ in yesterdays patch. I’ve been trying Nickel 3-3 Cub, in zone, and haven’t been having much success doing so. So, what should I run on D?
You could start by learning coverages and rules within them. The match style defenses are really solid if you know the assignments of each and you get the added bonus of understanding real football beyond a glitched out cursory knowledge.
Db Fire base aligned and pressed was working for me today after the update in MUT practice mode. Haven't played online with it yet
carolinaeasy said:You could start by learning coverages and rules within them. The match style defenses are really solid if you know the assignments of each and you get the added bonus of understanding real football beyond a glitched out cursory knowledge.
I have a lot of real football knowledge , it’s just that in madden, none of that matters. for example, tackles would pick up outside blitzer, if the game followed real-football knowledge.
Learn the match rules. Run match. Put AP on your d line. Win.
That’s the problem with Madden as a whole, and MUT in particular. You have people (maybe this is you, maybe it isn’t) who do nothing more than learn AI exploits and run them over and over. When the folks at EA shutdown a glitch they are lost. Learn a system, learn its strengths, learn its weaknesses, learn adjustments within or without that system. That stuff translates across Madden years and into real life football. But what do I know?
carolinaeasy said:Learn the match rules. Run match. Put AP on your d line. Win.
That’s the problem with Madden as a whole, and MUT in particular. You have people (maybe this is you, maybe it isn’t) who do nothing more than learn AI exploits and run them over and over. When the folks at EA shutdown a glitch they are lost. Learn a system, learn its strengths, learn its weaknesses, learn adjustments within or without that system. That stuff translates across Madden years and into real life football. But what do I know?
Hey I understand what youre saying, but if you look at all the pro players, they run exploits. Real football is very different from virtual football. Sure maybe youll learn a bit about match coverage by running it, but there are many loopholes and beaters to match. I understand the rules of match coverage, and have used it in the past, but i’ve got bombed multiple times. And, what abilities do you run on your dline?
I guess this conversation revolves around what you want to get out of madden. I love playing against defenses who try and run exploits, because the answer is usually easy to find and adjust to and then the majority of these clowns are cooked.
Every defense has the ability to be bombed. I suggested learning match because personally, I can blend match with other Non-match coverages and I have an answer to many of the meta offensive plays, but really find a stock scheme that works for you and doesn’t rely on exploits. Learn it’s rules, learn where you are weak against certain looks, know the audible/adjustments You can make pre-snap. Then mix in a good exploit blitz within that scheme it will hit harder and faster.
DL abilities: mine are based around rotating in three-four edge rushers (I run a Steelers theme team so I use Highsmith and Greene as my sub rushers for JPP and Clowney as starters) and three interior lineman (Hargrave, J Allen and MJG) so I always have defensive rally on one guy for as cheap as possible, any free ap line Bull rush, speedster, unpredictable, and 2x/0 . I have found that rotating my line across every two plays and ensuring the DR AP player is in on 3/4 downs leads to better pressure over the later stages of the game .
Off the top of my head, I think I have 3 AP points spent on my four downlineman. The rest are in the secondary and are zone KO APs.
carolinaeasy said:I guess this conversation revolves around what you want to get out of madden. I love playing against defenses who try and run exploits, because the answer is usually easy to find and adjust to and then the majority of these clowns are cooked.
Every defense has the ability to be bombed. I suggested learning match because personally, I can blend match with other Non-match coverages and I have an answer to many of the meta offensive plays, but really find a stock scheme that works for you and doesn’t rely on exploits. Learn it’s rules, learn where you are weak against certain looks, know the audible/adjustments You can make pre-snap. Then mix in a good exploit blitz within that scheme it will hit harder and faster.
DL abilities: mine are based around rotating in three-four edge rushers (I run a Steelers theme team so I use Highsmith and Greene as my sub rushers for JPP and Clowney as starters) and three interior lineman (Hargrave, J Allen and MJG) so I always have defensive rally on one guy for as cheap as possible, any free ap line Bull rush, speedster, unpredictable, and 2x/0 . I have found that rotating my line across every two plays and ensuring the DR AP player is in on 3/4 downs leads to better pressure over the later stages of the game .
Off the top of my head, I think I have 3 AP points spent on my four downlineman. The rest are in the secondary and are zone KO APs.
Sounds good. I’ll try running some match coverage, i’m already running zone knockouts (mid zone, flat zone, deep out zone) across my entire secondary. But I thought DON was pretty useless now… with everyone running secure/edge protectors across their entire line.
lockswithsauce said:Sounds good. I’ll try running some match coverage, i’m already running zone knockouts (mid zone, flat zone, deep out zone) across my entire secondary. But I thought DON was pretty useless now… with everyone running secure/edge protectors across their entire line.
Make sure you look into match rules or you will get bombed. Last year I deep dove into Zan’s match game plan and it helped a ton.
Two quick pieces of advice:
1. Don’t shade your coverages in match this leads to one play tds.
2. Know who the 3 rec hook is responsible for in terms of number of receivers to a side. Once you know that you can audible out of bad looks and avoid busts.