Order Head-Torso-Arms-Lower Body
WR
- Garg AWR
- Wolf BTK
- Ghoul INJ/IBL
- Ghoul ACC/INJ/SPD
RB
- Wolf LBK
- Ghoul INJ/CTH
- Vamp BTK
- Garg ACC/SPD
CB
- Ghoul INJ/MCV
- Garg TAK
- Garg PRS
- Wolf ACC/SPD
MLB
- Vamp ZCV
- Vamp IBL
- Wolf BSH
- Vamp ACC/SPD
Order Head-Torso-Arms-Lower Body
WR
RB
CB
MLB
SlowAndSteady said:Order Head-Torso-Arms-Lower Body
WR
- Garg AWR
- Wolf BTK
- Ghoul INJ/IBL
- Ghoul ACC/INJ/SPD
RB
- Wolf LBK
- Ghoul INJ/CTH
- Vamp BTK
- Garg ACC/SPD
CB
- Ghoul INJ/MCV
- Garg TAK
- Garg PRS
- Wolf ACC/SPD
MLB
- Vamp ZCV
- Vamp IBL
- Wolf BSH
- Vamp ACC/SPD
ooo I like that too. Maybe even slightly more than mine!
kaotikords said:ooo I like that too. Maybe even slightly more than mine!
It’s kind of a weird puzzle because a lot of the boosts will make ZERO difference on these cards, so I tried to prioritize the ones that actually might help.
SlowAndSteady said:It’s kind of a weird puzzle because a lot of the boosts will make ZERO difference on these cards, so I tried to prioritize the ones that actually might help.
Yeah thats the hard part lol. Trying to reduce the 0 helpful stuff.
It would be best if they fixed this lame broken whack game
I'm not sure about the rest, but I think the +1 INJURY should be really vital for MUT...
SlowAndSteady said:Order Head-Torso-Arms-Lower Body
WR
- Garg AWR
- Wolf BTK
- Ghoul INJ/IBL
- Ghoul ACC/INJ/SPD
RB
- Wolf LBK
- Ghoul INJ/CTH
- Vamp BTK
- Garg ACC/SPD
CB
- Ghoul INJ/MCV
- Garg TAK
- Garg PRS
- Wolf ACC/SPD
MLB
- Vamp ZCV
- Vamp IBL
- Wolf BSH
- Vamp ACC/SPD
Good job
Filthy45 said:Good job
Thanks man
FYI I don’t think it matters much but I was able to equip the same monster part on Claypool and Rasul at the same time and it showed both boosts were active and applying to the cards even though they aren’t supposed to.
SlowAndSteady said:FYI I don’t think it matters much but I was able to equip the same monster part on Claypool and Rasul at the same time and it showed both boosts were active and applying to the cards even though they aren’t supposed to.
Huh, hopefully thats how its supposed to be and thats much better/easier to do.
Did you see on the attribute page it worked?
kaotikords said:Huh, hopefully thats how its supposed to be and thats much better/easier to do.
Did you see on the attribute page it worked?
Yes I checked the attributes and it showed the boosts on both cards. The lineup screen also showed both were active at the same time.
SlowAndSteady said:Yes I checked the attributes and it showed the boosts on both cards. The lineup screen also showed both were active at the same time.
Guess that makes it easier then. Just gotta see what works now
kaotikords said:Guess that makes it easier then. Just gotta see what works now
Agreed
This been helping me out a tom thank You. Wizzle can you please unban me in mut.gg discord
SlowAndSteady said:Agreed
Finally maxed them all last night cuz they started tracking. Looks like you can just pick best stats and it works, at least for now lol.