Possession : no, RAC: no, Aggr: no
I thought the guy was an amazing receiving back, why would EA give him such poor traits LOL.
How do you make the guy a receiving back archetype with such traits? I just don't get it!
Possession : no, RAC: no, Aggr: no
I thought the guy was an amazing receiving back, why would EA give him such poor traits LOL.
How do you make the guy a receiving back archetype with such traits? I just don't get it!
Because Catching Traits dont matter in an animation driven game. Abilities and User Catching override it all
They RARELY update cards once the cores have been set. Ive seen it 1x ever.
And like Push said above, your abilities and user catching will override. Traits are only for AI controlled.
kaotikords said:They RARELY update cards once the cores have been set. Ive seen it 1x ever.
And like Push said above, your abilities and user catching will override. Traits are only for AI controlled.
I dunno, maybe that's the case, but traits like sideline catches matter on user catching.......I think that the RNG is affected on user catches for all traits...I've seen cards that don't have yes on the aggro trait drop aggressive user catch attempts
Martyr1968 said:I dunno, maybe that's the case, but traits like sideline catches matter on user catching.......I think that the RNG is affected on user catches for all traits...I've seen cards that don't have yes on the aggro trait drop aggressive user catch attempts
Its never a guarantee on dice rolls. Ive seen plenty of wide open motherfuckers drop open passes and vice versa.