ea turned off fatigue in ultimate team. You still will fatigue on the play but after the play your fatigue will be replenished.
This is just a temp fix. they will eventually fix it and re-enable fatigue
efj115 said:This is just a temp fix. they will eventually fix it and re-enable fatigue
I was actually gonna ask around about this, noticed alot less oranges and reds on the playcall screen today
efj115 said:This is just a temp fix. they will eventually fix it and re-enable fatigue
until they mess something else up in the process
Why didn’t they just make it balanced in the first place and why not fix it right away? They had no problem shutting down house rules at taking away strategy in 2 seconds after there’s a problem there but this fatigue should be fixed!
jameesmccarthy80 said:Why didn’t they just make it balanced in the first place and why not fix it right away? They had no problem shutting down house rules at taking away strategy in 2 seconds after there’s a problem there but this fatigue should be fixed!
They had to make money off packs selling Madabeast since he didnt get fatigue
Then after everyone opens the packs, disable fatigue lol
jameesmccarthy80 said:Why didn’t they just make it balanced in the first place and why not fix it right away? They had no problem shutting down house rules at taking away strategy in 2 seconds after there’s a problem there but this fatigue should be fixed!
this is common for EA. a pack glitch which benifits us is fixed within 10 minutes but the H2H glitch lasted almost 2 months for me
RyyoLurkedEm said:this is common for EA. a pack glitch which benifits us is fixed within 10 minutes but the H2H glitch lasted almost 2 months for me
whats the H2H glitch?
This fatigue debacle came out of nowhere. For a week we've been asking questions, there have been threads here dedicated to categorizing players according to how they were affected by fatigue and people were rebuilding their teams accordingly. And then again, out of nowhere, they just cancel it. Do we keep our new teams because it's coming back in some form? Again, we're in the dark with teams that aren't optimized for the current meta.
BillGardiner20 said:This fatigue debacle came out of nowhere. For a week we've been asking questions, there have been threads here dedicated to categorizing players according to how they were affected by fatigue and people were rebuilding their teams accordingly. And then again, out of nowhere, they just cancel it. Do we keep our new teams because it's coming back in some form? Again, we're in the dark with teams that aren't optimized for the current meta.
They brought it in for it to suck and totally unrealistic and now it’s the same way as before. I feel like defense changed though. I was playing Solo Battles last night and it seemed my defensive players seemed clueless as can be
RyyoLurkedEm said:this is common for EA. a pack glitch which benifits us is fixed within 10 minutes but the H2H glitch lasted almost 2 months for me
And I feel like something is off still. I played some solo battles last night and my defense felt like they were clueless all game. Maybe it’s just me but it felt more rigged than usual
HEV said:They had to make money off packs selling Madabeast since he didnt get fatigue
Then after everyone opens the packs, disable fatigue lol
That’s typical EA. Screw us over. and then they’ll say they’ll bring fatigue back but will never or it’ll be broken again
Well I just put recuperation on TJ and troy it only took 2 ap they were the only 2 I noticed getting tired
people just gonna run no huddle the whole game on O. or is it defensive fatigue only?
This “patch“ haa made it worse lol. Now it’s just a blitz fest that never ends because no one ever gets tired. At least the fatigue issue worked to an extent to help with the broken code blocking, now it’s worse than it’s ever been.