Why do receivers stop running really deep routes w Henry at QB?
His throw power isn't even bad.
Many times w Henry I stare down a crosser waiting for him to run past the safety then he just hesitates RIGHT AS I THROW IT to him & safety easily picks it off.
I notice this a ton, I'm guessing the AI looks at the "No tight spirals" trait into effect & just assumes you can't make that throw so he stops running.
Idk I tried giving his Slinger 1 release one more chance before M22 ends but nah lol dude is absolute buns.
I guess I'm riding off into M22 sunset w Cam.