Once you go HRM, ya never go back
couldnt imagine not having HRM or Identifier on offense
Once you go HRM, ya never go back
couldnt imagine not having HRM or Identifier on offense
If you want a HRM qb then the last level in field pass is a good option
I’ve never used it. I have outside apprentice on WR1 and slot on WR3. just run SFL and free gift wrapped on Herbert and my offense plays like crazy
hrm is #1 imo.....every playbook and formation is available to use with hrm
simpli said:I would want a qb with SFL, but I cant see myself playing without HRM.
New Vick activates after 5x 5+ air yards
TheBrianBranchRanch said:Get yourself a Luck or something. I know it's not entirely easy but if you can get 3 discounted apprentices on your offense you're chilling. For example, I have Luck with 4 ap sfl, 0 ap gift wrapped. Then went and built Tony G, Rashee Rice and Archer. All of which have 1 ap apprentices. So it's like having sfl and HRM at the same time.
Is it necessary to run Gunslinger on Luck? Just got him and I’m running SFL, GS, and GW for 6 AP with 1 AP Slot Apprentice.
What’s the difference between hrm and backyard?
ReadyAJbros said:Is it necessary to run Gunslinger on Luck? Just got him and I’m running SFL, GS, and GW for 6 AP with 1 AP Slot Apprentice.
Haven't tried it myself but I've seen others say Trad 4(Luck's Release) is fast enough that you can potentially get away with not running it.
SportsPerson94 said:Is Archer good? His carrying scares me
He's been really good for me. I haven't fumbled with him yet **knocks on wood**.
ReadyAJbros said:Is it necessary to run Gunslinger on Luck? Just got him and I’m running SFL, GS, and GW for 6 AP with 1 AP Slot Apprentice.
I actually took it off of him to save ap and I haven't noticed much of a difference without gs. Still able to fit the ball into tight windows etc. Necessary? Not at all.
I simply find the route I like and motion that receiver
Dante88 said:Gunslinger a good alternative
your QB Should have Slinger, Set Feat at a min
TheBrianBranchRanch said:Get yourself a Luck or something. I know it's not entirely easy but if you can get 3 discounted apprentices on your offense you're chilling. For example, I have Luck with 4 ap sfl, 0 ap gift wrapped. Then went and built Tony G, Rashee Rice and Archer. All of which have 1 ap apprentices. So it's like having sfl and HRM at the same time.
Yeah, I didn’t want rice because he slow, but I got Tony g and Sri and they go off with corner and Texas routes, I use Sfl so yeah. I used to use hrm, but sfl so much better