Run a RPO glitch first play, and I will give you the free win.. ain’t nobody got time for that…
xXcGilmer18Xx said:Run a RPO glitch first play, and I will give you the free win.. ain’t nobody got time for that…
Hahahaha. Yep. I run one out of any formation I can first play to get the defense to adjust and then typically don’t run it again. A guy yesterday sat on it with his user the rest of the game. Defense A/I is just so broken. Shame that you have to make 10 adjustments to stop one thing and then the defense completely dumbs out to everything else.
chefbulldog said:Hahahaha. Yep. I run one out of any formation I can first play to get the defense to adjust and then typically don’t run it again. A guy yesterday sat on it with his user the rest of the game. Defense A/I is just so broken. Shame that you have to make 10 adjustments to stop one thing and then the defense completely dumbs out to everything else.
I think its more of a shame that the majority of the playerbase willfully and confidently run glitch plays.
itscush2push said:I think its more of a shame that the majority of the playerbase willfully and confidently run glitch plays.
Yep. Don't know how that's fun for anybody. Yes it's a video game but to run plays over and over again that is highly unrealistic and pretty much unstoppable is pretty lame...
The 50 yard deep post/crossers that take 6 seconds to get open when in reality the QB maybe only has 3-4 seconds in real life. Literally takes zero talent to run those.
I agree that RPOs are unrealistic. But I come out in 2 TE sets to start every game. I still see quarters defense on the other side….normally a DT, two OLBs, and two safeties in the box. That D stuffs the run from a 2 TE set. 6-1 blitz defenses that get almost instant pass pressure and good pass coverage. Also completely bogus. defenders 10 yards under a receiver that leap 15 ft in the air to lurk a pass that is lobbed over their head. Bunch offenses that basically short circuit zone logic. Defenders that won’t actually defend a zone they are assigned to. The whole game is bizarro football and everybody has to learn to navigate the glitchfest that has been Madden Ulrimate team for more than a decade. RPOs are just the latest irritating thing, but they are just another on a list of about 100 things.
Until you have a a whole new game made by an entirely new staff of people (or company), this is what you’ve got. They seem to love it, by the way. The MCS games are comically not football.