My issue isn’t gameplay, it’s about how easy speed is to obtain. Everyone right now has 99 speed receivers, and players like tyreek, deion, etc. are useless. They should make speed harder to obtain for slower players. Not sure how you would be able to do this, but it would make people usable right now. Also I am a fan of making people like Kupp, tae, better speed cause that’s the main stat and people would rather have John Ross than them in cfm. (kupp and tae part is for regs and cfm not mut)
I agree. I would really enjoy a change to mut that gives more balance to speed and other physical attributes. For example, last year you could put on the chemistries that would up your acceleration, speed, etc., but sacrifice other attributes for it.
All that would do is shift the meta. It used to kind of be like that.
Right now they want everyone on equal- ish footing as relative as possible.
People would then only go for the fastest players because why would you want someone slower when I can just burn by you no matter how good your other stats are?
I agree. If they are going to give Gronk 99 speed on a TT, they should make Tyreek 6'7" to even it out.
kaotikords said:All that would do is shift the meta. It used to kind of be like that.
Right now they want everyone on equal- ish footing as relative as possible.
People would then only go for the fastest players because why would you want someone slower when I can just burn by you no matter how good your other stats are?
i’d rather have 97 speed 6’5 than 99 speed 5’9
Authoritaah said:I agree. If they are going to give Gronk 99 speed on a TT, they should make Tyreek 6'7" to even it out.
exactly
Authoritaah said:I agree. If they are going to give Gronk 99 speed on a TT, they should make Tyreek 6'7" to even it out.
i remember in madden mobile 20 (for those who played) they had these "Alter Egos" cards. 7 foot menaces. I think one of them was a HB Lamar Jackson for 4OJ lol