All the other challenges were a breeze but I’m stumped on this one
help would be appreciated
All the other challenges were a breeze but I’m stumped on this one
help would be appreciated
Yeetgod said:All the other challenges were a breeze but I’m stumped on this one
help would be appreciated
Gun bunch TE - cross drag. One of the drag routes is almost always open for a few yards, I had to take the game to OT for my final TD since I kept forcing throws but it works pretty well.
if you send your Hb out right, the left side drag is usually open behind the corner for some good YAC.
Which part is giving you trouble? If it's scoring, I recommend a play like four verts or almost anything that uses a crossing route. The cpu isn't good at defending it in my experience
If you're having trouble getting stops, I recommend blitzing, simply set up your favorite blitz for h2h. It probably will work. Since most popular blitzes use man coverage if you decide to go that route look for players that can some combo of short route ko, deep route ko, pick artist, and inside shade.
If that isn't working try playing to your defense's strength of man or zone coverage and just sitting back in your favorite coverage. I have a lot of success against the cpu just mixing up stock cover 1 and cover 3 from nickel over. Also, go for turnovers especially when the ball is in the air don't be afraid to click on to the defender and try to get a pick
If on old gen…
- PA Crossers & 46 normal (speed package) mid blitz similar play. User Cb snd send him up the gut for easy sacks.
if on next gen…
- download old gen, solos are so much easier with user movement and FG/Punt Safe Glitch
olivesat3am said:Gun bunch TE - cross drag. One of the drag routes is almost always open for a few yards, I had to take the game to OT for my final TD since I kept forcing throws but it works pretty well.
if you send your Hb out right, the left side drag is usually open behind the corner for some good YAC.
Thanks
You need that first score super quick, ideally in the first 1 or 2 plays. I just restarted until I got that and then it's about scoring off a turnover ideally or a 3 and out if not because you'll then have all day to get that 3rd TD. I'm sure the CPU actually knows the play you come out in when on All Madden btw as it always seemed to have the right coverage looks no matter what play I called so I just called a play and then audibled a beater.
You might get lucky with that TO but I play mostly in Zone with just my front 4 going at the QB. Gets me a lot of coverage sacks Vs CPU, particularly if you can User cover whoever the first read is. CPU seems to struggle a bit if you do. The amount of times that first read is the TE on a short curl or the RB on a short in is crazy. As always with the CPU on All-Madden it'll often go to a quick slant on 3rd down so I always inside shade my CB's and play Nickel or Dime on 3rd down regardless of the CPU formation. I think the time I completed it I got an INT on 3rd down, ran it back a ways and then scored. Stop them again and you're home free.
A few posts here seem to think spamming a play will work, which it might but I always try to play the CPU straight up and mix my plays. It seems to work better for me unless you're playing on Rookie when any old shit will work no matter how often you run it. Truth is that you complete this challenge playing solid D rather than there being a winning play on O because you need 20+ points down 14 AND you have to win the game. If they score, you're not going to do it. If they have any kind of drive, it's going to be hard without that TO so you need good D to stop them. Do that and you should get it done.
Gun Bunch Verticals. C Route the lone WR and try to target that first. Otherwise the WR coming across the middle should be open every play. On defense, Nickel 3-3 Cub Mike Blitz 0. Press the secondary and slant your d-line outside. Pressure gets in quite a lot. It was effortless for me despite seeing numerous threads saying it was hard.