Bro this is actually dumb af. i put LT as LE and had one of my safeties in the box to blitz. Two plays bro and these guys were orange the rest of the fuckin game. GASSED. Timeouts don’t help. I benched them for like two series, put em back in, still the same. Just one more completely unrealistic fuck up by EA
Yeah, it's crushing all my LBs. This is a problem.
Yep you basically now have two choices: 1) don't blitz or 2) have a super deep squad that you can rotate/sub in.
frostybirdman said:Yep you basically now have two choices: 1) don't blitz or 2) have a super deep squad that you can rotate/sub in.
It's not just blitzing DBs, it's affecting LBs and possibly DEs too (I have to see more gameplay). It's not doing what it's supposed to do.
SouljaSlim91 said:Bro this is actually dumb af. i put LT as LE and had one of my safeties in the box to blitz. Two plays bro and these guys were orange the rest of the fuckin game. GASSED. Timeouts don’t help. I benched them for like two series, put em back in, still the same. Just one more completely unrealistic fuck up by EA
Holy hell, S4 is live already? Guess i need to dig up the patch notes -- we should/can be expecting a full game patch, correct? Do not believe i heard anything about that during last night's stream, but i probably just missed something. As if defense isn't already difficult enough, uggh.
This is making H2H unplayable. My backups are trash due to TT but they're always in because LT and Micah are "fatigued". Even DBs in coverage seem to be getting fatigued more... like maybe interactions while covering a TE or heavy WR? This is crazy.
Edit: If they don't fix this, the meta is going to be heavy sets with the heaviest players rendering your defense useless.
Sounds very concerning. Will have to see how this affects me in h2h later.
About to run wild with Perry then. They mess with too much sometimes.
"Now if a defender who is not a dedicated pass rusher having a Power Move and Finesse Move rating below 70 engages in a blocking mismatch where they are outweighed by 90 lbs or more, they will suffer a significant fatigue hit. "
So I guess this will force teams to use heaver LB's, or at least LBs with good pass rushing. I was a little worried, because i blitz ZC CB Hester all the time.. but i guess he is safe since he has like 90 plus Finesse Move???
Mokascloud said:"Now if a defender who is not a dedicated pass rusher having a Power Move and Finesse Move rating below 70 engages in a blocking mismatch where they are outweighed by 90 lbs or more, they will suffer a significant fatigue hit. "
So I guess this will force teams to use heaver LB's, or at least LBs with good pass rushing. I was a little worried, because i blitz ZC CB Hester all the time.. but i guess he is safe since he has like 90 plus Finesse Move???
Micah and LT are over 90 FM and they're affected. I think it's just broken af.
colbyzg said:Micah and LT are over 90 FM and they're affected. I think it's just broken af.
I'm sure we are all surprised it isn't working as it should!!! hahaha... Geez.. Yeah, this is gong to be a problem then...
colbyzg said:Micah and LT are over 90 FM and they're affected. I think it's just broken af.
Micah and LT are lighter. I have Gary and Clay and haven't had any issues. I have with Hendricks. I like it. Now everyone just can't blitz all willy nilly. Gotta be strategic.
FloorGeneral said:Micah and LT are lighter. I have Gary and Clay and haven't had any issues. I have with Hendricks. I like it. Now everyone just can't blitz all willy nilly. Gotta be strategic.
So do you think the weight overrides the other stuff? Because if Micah and LT aren't actual pass rushers I don't know what is
Because if it is.... https://www.mut.gg/24/lineup-builder/025ea781-992e-4921-afd5-432dfce1cd52/ this will effectively stop every pass rushing LB in the game, they would need to be at least 284 lbs to not fatigue, and a quick check says theres some random mid80 who hits that and no one else LOL
SouljaSlim91 said:Bro this is actually dumb af. i put LT as LE and had one of my safeties in the box to blitz. Two plays bro and these guys were orange the rest of the fuckin game. GASSED. Timeouts don’t help. I benched them for like two series, put em back in, still the same. Just one more completely unrealistic fuck up by EA
Wtf, when did EA implement this bs?
STRIKESHOT1 said:So do you think the weight overrides the other stuff? Because if Micah and LT aren't actual pass rushers I don't know what is
Because if it is.... https://www.mut.gg/24/lineup-builder/025ea781-992e-4921-afd5-432dfce1cd52/ this will effectively stop every pass rushing LB in the game, they would need to be at least 284 lbs to not fatigue, and a quick check says theres some random mid80 who hits that and no one else LOL
Yes I went through and checked the big heavies too lol. It's gonna be interesting, I'll say that. I have no idea if THIS is what they intended, and I know I'll be in the minority, but I like it. One thing for certain is they wanna penalize ppl that constantly blitz with DBs (as they were specifically mentioned in the update). Everybody panicking because it's happening with LBers too must not have comprehended the weight threshold that was specified.
We just went up to 11ap on defense. Maybe we'll be seeing some Second Wind and Recuperation on players now lol.