What’s better to have to a corner pick artist or acro?
Acrobat has made more people rage quit than I count. I have had some amazing game winning animations because of acro
Acro is definitely better in my scheme. The animations are nice. I noticed Sauce Gardner plays night and day with this ability on.
Try them out in practice mode and see what works best for you!
Personally, I think acro is better. Pick artist does help, but if you can get acro for 0-1 maybe even 2 ap I’d use it. The amount of picks and rage quits that have happened because of it is countless.
All of my secondary uses pa/acro combo. The leaping picks are clutch.whenever its a close thrown ball everyone is leaping for that pick. Good thing cards released now should all have 0-1 ap acro because I can't use any card that doesnt.
Eagles215 said:All of my secondary uses pa/acro combo. The leaping picks are clutch.whenever its a close thrown ball everyone is leaping for that pick. Good thing cards released now should all have 0-1 ap acro because I can't use any card that doesnt.
i do the same but with the new night train I'm prob fina run acro and flat zone ko
In a CFM in which CBs can only get 2 abilities, Inside Shade and Pick Artist seem to be the most common abilities. So I would assume Pick Artist over Acrobat
I like PA since its free. Acro is very good but it can also make you miss and thats a free TD for them.
imo pick artist is the most essential db ability. nothing more infuriating than seeing your corners swat down extremely catchable balls because they don't have pick artist
cailletier said:imo pick artist is the most essential db ability. nothing more infuriating than seeing your corners swat down extremely catchable balls because they don't have pick artist
I was wondering why Nolan Cromwell seems to get the most INTs out of my non user players. Dude plays so fuckin well for me and this must be why