Thinking of making the move from Herbert to Namath. What other ability should I throw in namath apart from HRM? should I go the EA route or use PLE and save some more for my other positions? Want to throw tank on Henry to maximize him.
I mean if ur considering namath over Henry or hurts, it means you are a pocket guy, and don‘t need escape. I’d either run hurts/Henry, or HRM And gunslinger on Namath. It’s only 8 ap.
Namath... he has 95 speed... and the best release in the game. Gets HRM, GS and EA... what more can you ask for
HhelloItsMe said:I mean if ur considering namath over Henry or hurts, it means you are a pocket guy, and don‘t need escape. I’d either run hurts/Henry, or HRM And gunslinger on Namath. It’s only 8 ap.
Not necessarily but I like having HRM.
EA is more of a luxury than a necessity on Namath considering his speed. If your plan is to pound the rock with henry you'd be better off focusing AP there as you might not even really need to scramble much with people selling on the run
vegaking300 said:EA is more of a luxury than a necessity on Namath considering his speed. If your plan is to pound the rock with henry you'd be better off focusing AP there as you might not even really need to scramble much with people selling on the run
This was my original thought. My only concern is people say he misses deep ball. Should I just throw long range deadeye with PLE?
Xolture said:Namath... he has 95 speed... and the best release in the game. Gets HRM, GS and EA... what more can you ask for
He has the 2nd worst release my guy....
gferrer99 said:This was my original thought. My only concern is people say he misses deep ball. Should I just throw long range deadeye with PLE?
Yeah cuz chances are you’re gonna mainly be bombing it off play action so that’d be essential
kaotikords said:He has the 2nd worst release my guy....
I just realized.... ive been saying Unitas.... when ive meant Namath I feel like an idiot