peatrick said:Always coming through with the extremely relevant advice. I lack sufficient historical context to understand these type things -- that seems to be half the battle with this game, figuring out which abilities actually work (or are as described) versus which barely do anything at all. And none of this information is available from playing the game, we're essentially forced to do homework and/or consult with experts such as Martyr to take us to school on such important topics.
Much obliged, as always. Thank you so much for educating me/us. Abilities are essentially everything with the current state of the game (or always, at least the limited time i've been playing again in recent years).
Thanks for that...
if you want to see what Escape Artist used to be like, search for Madden 22 Derrick Henry QB ... that was before nerfing it.
They gave him the best release in the game. Escape artist on him....he could outrun any defensive player in the game. You accelerated by like 50% when you hit turbo with escape artist back then. He had near perfect accuracy and he's Derrick Henry so he'd break tackles also. He and 2004 Vick were probably the 2 most dominant QBs in Madden history