Has anyone finished the ultimate solo seasons? Curious what the later rounds awards you pack wise
Ive made it to game 28 twice
Has anyone finished the ultimate solo seasons? Curious what the later rounds awards you pack wise
Ive made it to game 28 twice
I’ve finished it once. Never doing it again. I just remember I believe it was 40 or 45 games total. Rewards were not worth it at all
Got to game 31 and game 29. Definitely not worth that time spent. Solo seasons won’t be worth playing until they do a program related one.
Chugga said:I’ve finished it once. Never doing it again. I just remember I believe it was 40 or 45 games total. Rewards were not worth it at all
Have you done the easier solo seasons? I finished that a few times and the rewards weren’t great but they were something. Do you think the extra difficulty was worth it for the rewards that you got?
ultrarunnersean said:Have you done the easier solo seasons? I finished that a few times and the rewards weren’t great but they were something. Do you think the extra difficulty was worth it for the rewards that you got?
No it wasn’t worth it. I’ve played through the easier seasons a number of times (and still do to finish daily objectives). It’s easier to speed through the easier ones. Really the only remotely hard game is game 31. On the harder difficulty games 25ish through the end can sneakily be pains in the butt
Chugga said:No it wasn’t worth it. I’ve played through the easier seasons a number of times (and still do to finish daily objectives). It’s easier to speed through the easier ones. Really the only remotely hard game is game 31. On the harder difficulty games 25ish through the end can sneakily be pains in the butt
Appreciate it! I don’t play online at all so my options are solo seasons or battles
You get 1 and then 2 redzone packs at the end. 35 and 40 wins or 40 and 45 whatever the max is.
I just do them 1 a day or every other day depending on what I need for dailies and if I don't feel like h2h. But I wouldn't dedicate time to the grind.
Moderator Sevein131 said:You get 1 and then 2 redzone packs at the end. 35 and 40 wins or 40 and 45 whatever the max is.
I just do them 1 a day or every other day depending on what I need for dailies and if I don't feel like h2h. But I wouldn't dedicate time to the grind.
I did 25 today 😂
This solo seasons "experiment" is a massive L in my opinion. The rewards structure is trash, the games on ultimate are so stupid CPU juice cheese its NOT enjoyable at all. since when is an NFL season 45 games? who decided that would be the number? absolutely ridiculous.
optimuschip12 said:This solo seasons "experiment" is a massive L in my opinion. The rewards structure is trash, the games on ultimate are so stupid CPU juice cheese its NOT enjoyable at all. since when is an NFL season 45 games? who decided that would be the number? absolutely ridiculous.
I think the solo seasons concept, with the two different difficulty/rewards structure, is actually a great idea. However, in typical EA fashion, they failed in the execution.
Positives: would be the 2 quarters length games, the breaking the games into groups of four with increasing difficulty and rewards for each win, and to reiterate, the two different tiers (Seasons, Ultimate Seasons).
Negatives are the rewards themselves and the total number of games to be played.
I'm not expecting to make millions or fill my binder with the best cards by playing solo seasons but there is a balance that could be struck. I would say cut the number of games in half, double the coin total for each win and give the option of player packs, coin quicksells and single player plus a quicksell for rewards.
Its 40 games and it just resets after 40. The last game is a "superbowl" and the rewards are hardly worth it. Ive pulled an 81 highest out of all the packs.
Yep finished it twice...don't recall what I got for it, but I do recall...it was nothing noteworthy. I see these as being "worth" it to accomplish dailies and pile up stats...but as for "rewards"...nope.
PaulieV said:I think the solo seasons concept, with the two different difficulty/rewards structure, is actually a great idea. However, in typical EA fashion, they failed in the execution.
Positives: would be the 2 quarters length games, the breaking the games into groups of four with increasing difficulty and rewards for each win, and to reiterate, the two different tiers (Seasons, Ultimate Seasons).
Negatives are the rewards themselves and the total number of games to be played.
I'm not expecting to make millions or fill my binder with the best cards by playing solo seasons but there is a balance that could be struck. I would say cut the number of games in half, double the coin total for each win and give the option of player packs, coin quicksells and single player plus a quicksell for rewards.
Absolutely spot on.