Almost everyone I see has at least like 3 mil coins, but how? I‘ll maybe have 100k coins at sometimes. What am I doing wrong?
Go to where it says live events and hit left trigger. Complete those objectives and youll have plenty of coin.
Play the game a ton, use strategies like building low ultimate legends and sell them high when the new ultimate legends drop, and spend a lot of money on the game.
mommy and daddy’s credit card
EazyBreezy said:mommy and daddy’s credit card
I bought the base game, not even the deluxe...have spent $0 on it since...and sitting on 8 million coins right now with a 99 OVR team. Had a high of around 14 million, before EA screwed over the playbook method. It doesn't take a credit card.
credit card and or play the game like its a part time job
bbrewer23goblue said:credit card and or play the game like its a part time job
This is the way.
There's a not insignificant amount of people playing way more MUT-menus than actual gameplay. If yer into "simulation" fatball, well... too bad for you, because you basically need to get an advanced MUT economics degree in order to profit... but once you figure out the basics, it's not too terribly difficult. Basically same as in real life, buy low, sell high. Figure out what players/teams are in demand and try to focus on those. You'll want to basically have 20 cards on the auction house at all times and/or constantly building sets to sell for profit. There's folks who will build and sell ~10k playbooks for a few grand profit and basically do this for the entire year.
Although, be advised, EA absolutely HATES when people make profit and you can (and will) get banned for simply selling cards for coins. There are automated bots running around slapping away anyone who falls outside the normal price ranges. I had my auction house privileges stripped twice this year, haven't been able to interact with AH since December. I diligently tracked all my auctions, was taking screenshots, knowing that EA was going to try and accuse me (again) of "coin distribution" -- but you don't have to take my word for it, you can scroll back to something liek this 83 OVR Dak Prescott card (on PS5 market) from first week, or so, of December to see where the price spiked up, as Team Diamond sets became extremely profitable. I was selling those Core Elites for 150-200k per and they were flying off the shelves liek hotcakes.
I thought i was so clever. EA thought otherwise.
peatrick said:This is the way.
There's a not insignificant amount of people playing way more MUT-menus than actual gameplay. If yer into "simulation" fatball, well... too bad for you, because you basically need to get an advanced MUT economics degree in order to profit... but once you figure out the basics, it's not too terribly difficult. Basically same as in real life, buy low, sell high. Figure out what players/teams are in demand and try to focus on those. You'll want to basically have 20 cards on the auction house at all times and/or constantly building sets to sell for profit. There's folks who will build and sell ~10k playbooks for a few grand profit and basically do this for the entire year.
Although, be advised, EA absolutely HATES when people make profit and you can (and will) get banned for simply selling cards for coins. There are automated bots running around slapping away anyone who falls outside the normal price ranges. I had my auction house privileges stripped twice this year, haven't been able to interact with AH since December. I diligently tracked all my auctions, was taking screenshots, knowing that EA was going to try and accuse me (again) of "coin distribution" -- but you don't have to take my word for it, you can scroll back to something liek this 83 OVR Dak Prescott card (on PS5 market) from first week, or so, of December to see where the price spiked up, as Team Diamond sets became extremely profitable. I was selling those Core Elites for 150-200k per and they were flying off the shelves liek hotcakes.
I thought i was so clever. EA thought otherwise.
Yeah i was always trying to find cars that were too expensive last year but got banned. After seeing how EA was going to be stricter this year with coin selling I just resorted to buying the really good special offers like the golden platinum packs or any good platinum deals. Also getting free packs from fieldpass and H2H. renting LTDs saved me a lot of coins as well.
Building sets where the pieces sell for less than the set card. Buying and reposting cards. Being mindful of and completing program objectives.
Reason: Missed a word
Start at the beginning of the year. The more coins you accumulate, the more coins you can accumulate. Early on in the Madden year, cards with an OVR in the 70's can fetch a healthy amount on auction, but they lose their value quickly over time.
I made most of my currently 20 million coins on Team Diamonds, but those sets are as good as dead now.
Sets, my maxed out credit card and sniping on the auction block. I’ve done better sniping this year than ever before. One easy strategy is to buy cards on Saturday when card prices for the week are usually at their lowest, unless there’s a promo drop on a different and then sell them during the week for profit. You need a bit of a capital to start but once you get that rolling the Coins start coming in faster and faster
Who needs coin at this point? Unless you just started MUT 2 months ago
tbh i have 11 million coins and i spent so much money in the beginning of this madden . you get addicted to buying packs tbh because this game is pay to win honestly . i learning though that once you have 2 million coins , coin making is easy . first never buy players if they have a set . buy 1-2 ltds last day they are in packs and hold for 4-5 days and you can easily make profit . on the weekends i usually build players and set them for 1.3x it takes to make them
yelaraka said:Who needs coin at this point? Unless you just started MUT 2 months ago
I’m just wondering for madden 25