I have a 93 ovr team, but that doesnt stop me from getting beat almost every single play by anywhere from 85-94 ovr teams. I was playing a cover 3 play, and a <88 ovr randy moss burnt my 93(95 with boost) safety. Plus his 85 ovr rushers beat my 91 average ovr oline in like 3 seconds even with the protected ability. Am I missing something? Is it my abilities? https://www.mut.gg/23/lineup-builder/a328926e-b669-47f5-b85a-c90351e382cd/
I forgot to mention, this team can not play man at all. I try to run some meta man blitz, but almost everyone is always open after like 1 cut.
You only havePA as your corner ability so if their wr has any abilities you’re gonna get beat
Koodsu said:I have a 93 ovr team, but that doesnt stop me from getting beat almost every single play by anywhere from 85-94 ovr teams. I was playing a cover 3 play, and a <88 ovr randy moss burnt my 93(95 with boost) safety. Plus his 85 ovr rushers beat my 91 average ovr oline in like 3 seconds even with the protected ability. Am I missing something? Is it my abilities? https://www.mut.gg/23/lineup-builder/a328926e-b669-47f5-b85a-c90351e382cd/
I’m not trying to be offensive here but if you are playing Man to Man with this team then you will be getting cooked like the chicken fingers at Raising Cane’s, Hot and Fast (if you value the skin on the roof of your mouth give them some time to cool!).
So much more goes into this stuff than just Card OVR against card OVR. Scheme, abilities, and user skill make all the difference. Also lots and lots of kids out there running around with their YouTube’s.
Koodsu said:I have a 93 ovr team, but that doesnt stop me from getting beat almost every single play by anywhere from 85-94 ovr teams. I was playing a cover 3 play, and a <88 ovr randy moss burnt my 93(95 with boost) safety. Plus his 85 ovr rushers beat my 91 average ovr oline in like 3 seconds even with the protected ability. Am I missing something? Is it my abilities? https://www.mut.gg/23/lineup-builder/a328926e-b669-47f5-b85a-c90351e382cd/
If you are talking about the ss between the 1/3 corner. And he had trips to that side. A vertical route on the mid receiver is way to beat cover three without any adjustments
Koodsu said:I have a 93 ovr team, but that doesnt stop me from getting beat almost every single play by anywhere from 85-94 ovr teams. I was playing a cover 3 play, and a <88 ovr randy moss burnt my 93(95 with boost) safety. Plus his 85 ovr rushers beat my 91 average ovr oline in like 3 seconds even with the protected ability. Am I missing something? Is it my abilities? https://www.mut.gg/23/lineup-builder/a328926e-b669-47f5-b85a-c90351e382cd/
strategy points may help
SlowAndSteady said:I’m not trying to be offensive here but if you are playing Man to Man with this team then you will be getting cooked like the chicken fingers at Raising Cane’s, Hot and Fast (if you value the skin on the roof of your mouth give them some time to cool!).
So much more goes into this stuff than just Card OVR against card OVR. Scheme, abilities, and user skill make all the difference. Also lots and lots of kids out there running around with their YouTube’s.
LOL, no offense taken. What abilities would you say are crucial to have and that I *can* have? Also, I only have 35k rn, I've done most of the challenges and am level 42; how can I make more coins? I feel like im at a dead point. I am getting terrible luck on TVPs.
Pattydaddy28 said:strategy points may help
What do you mean/reccomend? I have the two legendaries that do QB/OL and DBs
kaotikords said:You only havePA as your corner ability so if their wr has any abilities you’re gonna get beat
Oh k, thanks; but I have deep out elite on my moss and sanders, but it never lights up. However, the pick artist lights up almost every time. Is there only certain routes that get DOE?
Koodsu said:Oh k, thanks; but I have deep out elite on my moss and sanders, but it never lights up. However, the pick artist lights up almost every time. Is there only certain routes that get DOE?
Deep routes outside the numbers. Its on the ability description
Koodsu said:LOL, no offense taken. What abilities would you say are crucial to have and that I *can* have? Also, I only have 35k rn, I've done most of the challenges and am level 42; how can I make more coins? I feel like im at a dead point. I am getting terrible luck on TVPs.
If you’re playing zone then Pick Artist is good. I definitely wouldn’t be playing man with this team. It’s more about learning what plays work well against what the offense is doing.
Also there are a ton of players that run the same plays over and over so you kind of learn to recognize what they’re doing so you know how to defend it. It’s hard to sit in the same formation all game and shut down the offense, you need to mix it up a bit.
Cover 3 leaves a hole where a slot receiver will pretty much always blow by the safety on a vertical streak. Cover 2 leaves a hole over the deep middle. Cover 4 leaves a lot of green over the middle.
Once you recognize where the holes are in your defensive formations then you know where you need to be with your user.
Small example: I like to play Cover 2 zone and send a SubLb to a deep middle third (usually the SubLb on the HB side). Then I user the Slot CB on that side and depending on what the HB does I can cover the HB in the flat, then sneak underneath a slant/drag/crosser, or blitz. It also protects against most HB screens.
SteelersFan19 said:Deep routes outside the numbers. Its on the ability description
I know, but what i mean is that Ill do routes like an far out streak or PA crossers, and it doedsnt light up.
Koodsu said:I know, but what i mean is that Ill do routes like an far out streak or PA crossers, and it doedsnt light up.
Idk, maybe try High Point Passes.
Koodsu said:I know, but what i mean is that Ill do routes like an far out streak or PA crossers, and it doedsnt light up.
It’s only going to light up when you either make a cut deep outside the numbers or catch a pass deep outside the numbers.
Koodsu said:I have a 93 ovr team, but that doesnt stop me from getting beat almost every single play by anywhere from 85-94 ovr teams. I was playing a cover 3 play, and a <88 ovr randy moss burnt my 93(95 with boost) safety. Plus his 85 ovr rushers beat my 91 average ovr oline in like 3 seconds even with the protected ability. Am I missing something? Is it my abilities? https://www.mut.gg/23/lineup-builder/a328926e-b669-47f5-b85a-c90351e382cd/
Ovr is not the only thing that matters