I'm about to get the 98 BND AKA Crews pack from the Com Pass. Who is better, Yeti or Sun God?
Sim god is nasty for me I have him at wr 2 and have him boosted 2 a 99 with y2k boosts and combine boosts and in 2 straight games he had contested 1 hand diving touchdowns
Bobob said:Sim god is nasty for me I have him at wr 2 and have him boosted 2 a 99 with y2k boosts and combine boosts and in 2 straight games he had contested 1 hand diving touchdowns
Cool. What do you run on him
jballin said:Amon-Ra.
Thanks
QB1Defense said:Cool. What do you run on him
I run aka crews route tech because I have an open X factor slot on offense and I run slot apprentice bcus i dont run hot route master on my qb just run it on my individiual players and I run juke box in my second ability slot. Have him at wr 2 on my niners tt behind toty pula and I mainly run 3 te formations so hes only on the field 25-35% of the time But when he’s on the field he makes plays for me. I am on old Gen tho so third down threat for example could be a better choice.
Bobob said:I run aka crews route tech because I have an open X factor slot on offense and I run slot apprentice bcus i dont run hot route master on my qb just run it on my individiual players and I run juke box in my second ability slot. Have him at wr 2 on my niners tt behind toty pula and I mainly run 3 te formations so hes only on the field 25-35% of the time But when he’s on the field he makes plays for me. I am on old Gen tho so third down threat for example could be a better choice.
Thanks. Im old gen too so I feel you
QB1Defense said:Thanks. Im old gen too so I feel you
ye not too annoying thing that annoys me the most is having to spend 2 ap to get lurker wastes 4-6 ap depending on if one of my linebackers is a pass rush guy