I’m personally really liking the sound of this FIELDSENSE mechanic, it sounds like it will make the game much more realistic
I think the passing mechanic sounds really cool. It would be great if it could help even the field with qb releases, making more viable options
So I actually got a beta code and am able to play it on my Xbox Series X so I get all the new FieldSENSE stuff. So far I REALLY like the direction the game is going. Right now I can only play in "play Now", no other options are available yet. Freaking LOVE the pregame intros, look way better then they ever have. Graphics are CLEAN man, no joke players look fantastic!
Gameplay is very fluid. I need some time to learn the new passing mechanics. Really wish they put in training or practice mode so I can mess around more instead of in a game but oh well.
Will add more details a bit later as I mess with it some more but right now, first impression of 23 to me is this is going to be a massive leap forward and a lot of fun to play!
WickedShadows said:So I actually got a beta code and am able to play it on my Xbox Series X so I get all the new FieldSENSE stuff. So far I REALLY like the direction the game is going. Right now I can only play in "play Now", no other options are available yet. Freaking LOVE the pregame intros, look way better then they ever have. Graphics are CLEAN man, no joke players look fantastic!
Gameplay is very fluid. I need some time to learn the new passing mechanics. Really wish they put in training or practice mode so I can mess around more instead of in a game but oh well.
Will add more details a bit later as I mess with it some more but right now, first impression of 23 to me is this is going to be a massive leap forward and a lot of fun to play!
Great to know, thanks for the info!
havent looked into it yet but these reviews give me hope.
I don't believe their nonsense for a second - it's going to be a copy and pasted game with some spiffier graphics
denumber50 said:I don't believe their nonsense for a second - it's going to be a copy and pasted game with some spiffier graphics
You never know until you try it.
Volcanic163 said:You never know until you try it.
everyone's entitled to their opinion
I put this in the Discord but sharing here as well:
Played one game of the beta against the CPU since I didn't have much time while I'm working here, initial quick thoughts:
- Blitz on all madden is insane, you have 3 seconds or less against the CPU to pass
- Not sure how the new passing works, I see a meter pop up but doesn't feel much different from leading bullet passes so far, need to try it more
- movement is way smoother, using Micah Parsons with 93 speed and 74 CoD and it felt way better than M22 felt last year at this point in time, not sure if the stats are reflected properly as it didn't feel like 74 CoD
- Dig the new presentation elements, looks more like what you see on TV with the player poses in their unis and pop up graphics when making plays
- Zone coverage is tight, new coach adjustment to toggle between default and match coverage for all zones
- Cowboys have a new weak and full house formation in their playbook
- 46 playbook doesn't have nickel 335 and 335 wide, it's now 33 cub, looks similar though
- ball in air mechanics are cool, see more jostling for position between receiver and db, no longer a guaranteed pick, my db dropped plenty of passes in their hands if the receiver was in position to break up the play, more realistic
- there appears to be tackle battle mechanics, noticed it asking me to mash A to try to gain more yards and fight the tackle
I'll see if I have anything else to add later as I play more, no time now, work in the way haha.
WickedShadows said:So I actually got a beta code and am able to play it on my Xbox Series X so I get all the new FieldSENSE stuff. So far I REALLY like the direction the game is going. Right now I can only play in "play Now", no other options are available yet. Freaking LOVE the pregame intros, look way better then they ever have. Graphics are CLEAN man, no joke players look fantastic!
Gameplay is very fluid. I need some time to learn the new passing mechanics. Really wish they put in training or practice mode so I can mess around more instead of in a game but oh well.
Will add more details a bit later as I mess with it some more but right now, first impression of 23 to me is this is going to be a massive leap forward and a lot of fun to play!
Sounds awesome man! Thanks for letting us know, and keep us updated!
Moderator Sevein131 said:I put this in the Discord but sharing here as well:
Played one game of the beta against the CPU since I didn't have much time while I'm working here, initial quick thoughts:
- Blitz on all madden is insane, you have 3 seconds or less against the CPU to pass
- Not sure how the new passing works, I see a meter pop up but doesn't feel much different from leading bullet passes so far, need to try it more
- movement is way smoother, using Micah Parsons with 93 speed and 74 CoD and it felt way better than M22 felt last year at this point in time, not sure if the stats are reflected properly as it didn't feel like 74 CoD
- Dig the new presentation elements, looks more like what you see on TV with the player poses in their unis and pop up graphics when making plays
- Zone coverage is tight, new coach adjustment to toggle between default and match coverage for all zones
- Cowboys have a new weak and full house formation in their playbook
- 46 playbook doesn't have nickel 335 and 335 wide, it's now 33 cub, looks similar though
- ball in air mechanics are cool, see more jostling for position between receiver and db, no longer a guaranteed pick, my db dropped plenty of passes in their hands if the receiver was in position to break up the play, more realistic
- there appears to be tackle battle mechanics, noticed it asking me to mash A to try to gain more yards and fight the tackle
I'll see if I have anything else to add later as I play more, no time now, work in the way haha.
That sounds great! Wish I got the beta. Keep us updated!
This madden is probably the most excited I’ve been for ever. The tributes to coach, new/improved mechanics, FieldSpace, etc. look really awesome!
Moderator Sevein131 said:I put this in the Discord but sharing here as well:
Played one game of the beta against the CPU since I didn't have much time while I'm working here, initial quick thoughts:
- Blitz on all madden is insane, you have 3 seconds or less against the CPU to pass
- Not sure how the new passing works, I see a meter pop up but doesn't feel much different from leading bullet passes so far, need to try it more
- movement is way smoother, using Micah Parsons with 93 speed and 74 CoD and it felt way better than M22 felt last year at this point in time, not sure if the stats are reflected properly as it didn't feel like 74 CoD
- Dig the new presentation elements, looks more like what you see on TV with the player poses in their unis and pop up graphics when making plays
- Zone coverage is tight, new coach adjustment to toggle between default and match coverage for all zones
- Cowboys have a new weak and full house formation in their playbook
- 46 playbook doesn't have nickel 335 and 335 wide, it's now 33 cub, looks similar though
- ball in air mechanics are cool, see more jostling for position between receiver and db, no longer a guaranteed pick, my db dropped plenty of passes in their hands if the receiver was in position to break up the play, more realistic
- there appears to be tackle battle mechanics, noticed it asking me to mash A to try to gain more yards and fight the tackle
I'll see if I have anything else to add later as I play more, no time now, work in the way haha.
Is the beta out for the people that signed up for it?
SebSeb88 said:This madden is probably the most excited I’ve been for ever. The tributes to coach, new/improved mechanics, FieldSpace, etc. look really awesome!
I agree! They are getting my hopes up so far!
QuandariousDingle said:Is the beta out for the people that signed up for it?
I believe so, as I’ve seen multiple people talk about playing the beta