Nope you have to get used to the better timing on throws
Re: Is it just me or is SFL overrated
Re: thoughts on 0AP/ Discounted Abilites
Moderator Sevein131 said:So far the abilities that are free are the ones the positions should already have by default. Lbs should have lurk artist built in and dbs should have pick artists built in. These are standard ways for players to play.
When they start adding abilities for free that actually matter we will know we're in for a ride.
Exactly my thoughts
Re: My Team Diamonds Predictions/Hopes For This Week (Updated 11/27/23)
Re: TEAM DIAMONDS FINALLY THIS WEEK: Blurred Sneak Peeks In OP; Reveal On EAMaddenNFL Twitch @ 7 PM ET Tomorrow; Release On Thursday!!
WR Reggie Wayne - IND
RE Mario Williams - HOU
LOLB Terrell Suggs - BAL
Re: Gimme your Team Diamonds Predictions
Ifeo5 said:Watt would be fire
It was hard to pull out texans since they don’t have too many and I was thinking like a Johnson or something from games past but I feel like they can use him here
Re: Gimme your Team Diamonds Predictions
theoriginalkbgames33 said:I don't think shaun Alexander is gonna be it considering he was a cover athlete so I'm gonna say either Kenny Easley, Earl Thomas (unlikely) or Lofa Tatupu/Brian Bosworth.
Oh shit you’re right forgot he was cover. I can see bosworth or hasselback
Re: Does Blocking Power or Blocking Footwork Actually matter??
peatrick said:Thank you, i saw some other list that hadn't been updated in a while, i thought originated on or from same MUTVault site. Granted, this was back around when Rookie Premiers were just coming out.
STR + AWR + Weight is a good back of the napkin calculation, but i'm currently missing a natural position LG and have been tinkering trying to determine who is the best player to run OOP on my O-line. I assume that many/most of the positions hardly matter, correct? So an OT running at Guard would have equal ability in both run and pass blocking schemes as they would at Tackle. Am i close with these assumptions?
I did grab a LG from Blitz with the remainder of my tickets before they expired, but his Awareness stat is horrendous, mostly grabbed him for the SPD, in case i want to have an option for pulling guard in the run game. For the moment, i've got Lincoln Kennedy at LG, moved the Harvest BND Rob Havenstein in at RT (who has a bunch of 90s for a freebie, excellent card).
https://www.mut.gg/compare/#27022859:0,14001361:0
Yeah oop doesn’t matter anymore so I usually replace my oldest when I get new ones. If you run lots of pulling or sweeps you’ll want speed/acc on guards as well.
and your C awr will replace the lowest awr on the line as well so makes a bit easie…
Re: What do you believe is the best coach strategy to have right now
jimshredder said:Where can I find more information these "thresholds"
So does this mean overall doesnt matter, but thresholds do?
So am 86-89 rating is all the same, but 90 makes a big difference?
Yes.
Re: REDUX release
Re: Does Blocking Power or Blocking Footwork Actually matter??
cferga32 said:Cool, would be great to have an updated spreadsheet.
Also hope someone tracks down the original mutleaks codes, would be helpful to many who have never seen them.
I briefly looked but it was posted years ago now at this point and I just dont have the patience to look through all that
Yeah trying to go through Reddit/Twitter history isnt the easiest
Re: What do you believe is the best coach strategy to have right now
Re: True Oline Overall Spreadsheet
Are you going to updating this at all? Even if you do like a top 5 on each.
Also can you freeze the top row just so when you scroll you remember what numbers are what? <3
Re: Does Blocking Power or Blocking Footwork Actually matter??
The general quick maffs for how good a lineman is, Str + Awr + Weight. The higher all of those are the better.
Re: offensive line awareness question
SquishySoldier21 said:Well thats a sad and lazy attitude to take as gamers/customers (and IMO a big problem with nodern society as a whole lol) Thankfully its also not true.
EAs reign of terror is likely nearing a close. There are other companies prepping to take over and compete (some have already started releasing non NFL games even) and EAs revenue is down from MUT and theyre not happy about it. Also if recent history is any indicator EA will likely choose even on their own volition not to renew the NFL exclusive license (like they did with FIFA) anyway. So likely (knock on wood*) better days will return.
Feels weird being positive about something, im usually known as quite the opposite. Lol
We literally cant do anything unless people stop buying the game and spending points but youre not going to do that.
Its always nice to have competition.
Re: offensive line awareness question
blamppp said:if you or anyone else is worried about ratings I'll tell you what to do, plug in a subpar running back and just marvel at the insane animations you start to get after you play with them for a while. all that coding/stats talk is just a bunch of bullsh*t.
I just tested 82 david montgomery and the other team literally couldn't tackle him, this is after selling 93 faulk who could barely get a yard. ran w/ 82 derrick henry the other day and he was getting crazy yards........ none of the coding in this game makes any sense.......
was trying desean jackson on a corner route I run alot he literally did not seperate once in 10-15 games, I put in 83 devin duvernay and the card is open almost every single time and seperates "ALWAYS".
i'd record it for proof but i'm sure someone would just remove it........ but from someone who's heavily tested the sh*t out this game & all players, take those rating w/ a grain of salt.....
one game it feels like i'm running in mud, the next game my players are lightning quick, nothing makes any sense w/ ratings in this game.
I bet you I can plug in a sub 87 overall line right now w/ a trash running back and score 200+ yards in the game. I literally watched the game just pull players away from that david montgomery card and allow him to run the stretch. the guys user & players just got slower & couldn't grab him.
Thats multiple factors.
Trash playing, DDA, thresholds, etc.